Three Kingdoms: The Last Warlord | 三国志:汉末霸业
Three Kingdoms: The Last Warlord is a Turn-based strategy game. The game is based on the famous Chinese historical novel . The Three Kingdoms (A.D. 190 – 280) was the tripartite division of China between the states of Wei, Shu, and Wu.
Recent Reviews:
Very Positive (59) - 83% of the 59 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (1,180) - 77% of the 1,180 user reviews for this game are positive.
Release Date:
May 26, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“(1) : During Early Access players will be able to experience about 80% of the game. We will listen to feedback and suggestions and then improve the game based on your input.
(2) : The game will have bugs. It will crash. There will be performance and gameplay issues. We require a huge number of test results from the community to help us to improve the game.
(3) : We are an indie team and due to the lack of funding we will need more support from Early Access participants to complete this game”

Approximately how long will this game be in Early Access?

“About 12 months”

How is the full version planned to differ from the Early Access version?

“The current version is about 80% of the full game.”

What is the current state of the Early Access version?

“Currently EA version includes
Scenario: AD190,AD195,AD200,AD201,AD207
58 cities, 31 forces, 1300 officers

【Affairs】:Completed - 95%
Includes Develop, Proposal, Transport, Tech(part)
【Personnel】:Completed - 95%
Includes Employ, Search, Move, Award, Punish, Appoint, Prisoner
【Military】:Completed - 90%
Includes Deploy, Recruit, Drill, Spy
【Diplomacy 】:Completed - 80%
Includes Exchange prisoner, Union, Alliance, Present, Induce surrender
【Strategy】:Completed - 80%
Includes Alienate, Rumor, Cajole
【Sovereign】:Completed - 80%
Includes Move Capital, City Policy, Successor, Loan
【Information】:Completed - 90%
【Map】:Completed - 90%

New additions to the game:
New big map view
Multiple city control
Tavern rumor
City view with weather, different landscape
Real time deploy system on big map view
More unit classes
Steam trading cards”

Will the game be priced differently during and after Early Access?

“When the game is completed the price will be reviewed, it will cost more than it does now. Order now to get the best price!”

How are you planning on involving the Community in your development process?

“We will have conversations directly with players on the forum, we will listen all feedback and suggestions from the players and that input will effect the final game. We will also build an in-game Wiki which all players will be able to join and contribute to. A dedicated and involved community will help us to improve our game.”
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Recent updates View all (126)

December 11

2018 Gold Tea Award Best Indie Game- Vote Please

Dear players, we are nominated as the Best Independent Game for Gold Tea Award.
If you have a Wechat account, please vote for us.
Scan the code in the article and you can see the vote interface.

An account can cast 10 votes per day. The vote will close on December 23th.
In fact we are under a lot of pressure when competing for the award. You can see not a few free games with in-game pay and some games produced by big plants such as Tencent, China in the candidate list.
Even our opponents are powerful, we still want to try it and make clear what Real Indie Game is. We sincerely hope for and really need your help! Please vote for our game and lift it closer to the Best Independent Game for Gold Tea Award, 2018. Thank you very much!
1 comments Read more

December 11

EA Version patch No.80(V0.8.3.985)

The main contents of this update are as follows: (December 12, 09:15)
1. New Automatic Combat Function
1) A new formation system has been added. You need to set up the formation before the battle. Different formations have different effects;
2) A pre-war Spy Reconnaissance has been added, through which you can preview the formation of your enemy troops;
3) Automatic battle adopts the grid sand table now. The troops are represented with cards. The two sides rush to each other just like on a chessboard. The combat process cannot be manually interfered;
2. New Editor Features
1) Remove the former scenario editor;
2) The function of self-edited officers is optimized;
3) When you open a new game and select the scenario, you can create a new force and attach self-edited officers to it;
3. Now you can see the details of officers’ battle deeds, troops’ casualty statistics and city damage after a battle;
4. Optimized computer AI: Adjusted the algorithm of computer Employ, Cajole and voluntary-surrender;
5. Optimized the "Contact Us" function. Now it is available in the main interface;
6. Optimized the Debate. Now there are tips in the card gameplay;
7. Optimized the Banquet. "Compatibility" and "Intimate" will influence the happening of random events;
8. Optimized the battlefield
1) Added icon prompts when the troops are in the state of “climbing the city” or “infeasible climbing the city”; when releasing the “Fire”, you can see its range;
2) When climbing the city wall, if the land grid where the climbing troop locates at that time is on fire, the climb action will be interrupted. If a land grid is on fire, no climb action can be done there.
9. Optimized the small map: Click the icons next to the two above buttons “Visit” and “Event”, the areas where corresponding events happen will be displayed in highlighted state;
10. Optimized Diplomacy. Temporarily blocked the “Persuade” function;
11. Optimized Marriage. Now, when the female military commander remarries, she will no longer marry a close relative;
12. Optimized the function of Search. When the officer who is exploring outside is in the state of “dying”, he will automatically return to the capital;
13. Optimized the setting of random decreased loyalty. Officers who are in relationship of Sworn Siblings, husband and wife, father and son, mother and child with the ruler will be excluded;
14. Fixed known bugs and some interface issues.
6 comments Read more
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About This Game


Three Kingdoms: The Last Warlord is a turn-based lord-playing strategy game developed by the Chengdu Longyou Studio. The studio created this game world set in the period of the Three Kingdoms mainly based on people's opinions on other games set in that period. The game is very detailed in depicting the differences between various cities and also the abilities and features of the military officers. The game also applies an appealing battle system in which weather, landforms, and many other factors will influence the result of each battle.
The game is based on the famous Chinese historical novel by Luo Guanzhong (about A.D. 1330 - 1400).

I. Simple and graceful graphics finished by fine-lined drawing
The portrait of every character in the game is finished by fine-lined drawing with the same style as the picture-story books "Romance of the Three Kingdoms". All interfaces of the game are designed in a typical Chinese style.

II. The governing modes are easy to get started with:
There are easy governing modes in the game so that players can manage various affairs easily and spend more time enjoying its other facets. Due to the game's lord-playing mode, players do not need to pay much attention to cities besides their own capital. Instead, they can order prefects to govern other cities and later on give them commands when necessary.

III. A rich variety of gameplay and contents
Over 1,300 officers are available in the game (including those recorded in historical books and novels).
There are up to 30 attributes for officers.
Over 300 features of officers are available.
Over 500 kinds of verified precious items have been applied to the game world for players of different preferences to choose from.
Over 60 cities of different styles and 200 features of cities are available.
There are also abundant techs research and development items.
Its system of combat units contains three main kinds of combat units and about 20 kinds of special combat units.
Ultra abundant official positions.
Numerous simulated natural phenomena, incidents and disasters will highly represent the calamitous period of the Three Kingdoms.
Travelling around will trigger various incidents.

IV. The turn-based battle mode requires careful planning in deploying troops
Weather, landforms, and even the height of the battlefield will influence any battles in the game.
There's also a siege mechanism with a great gaming environment. There are various siege vehicles for players to storm castles and also defending their own castles.

V. Other functions
There are also other functions available in the game.
Cloud Save
Steam Cards
The achievement system allows players to collect and show off achievements

System Requirements

    • OS: Windows 7sp1 or Windows 10
    • Processor: Intel Core2 Duo E6550 or AMD equivalent or above
    • Memory: 2 GB RAM
    • Graphics: NVIDIA Geforce GT440(512M)or AMD Radeon equivalent or above
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Windows 7sp1 or Windows 10
    • Processor: I3 or AMD equivalent or above
    • Memory: 8 GB RAM
    • Graphics: NVIDIA Geforce GTX560se or AMD Radeon equivalent or above
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 3 GB available space

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