Golf It! is a multiplayer Minigolf game with focus on a dynamic, fun and creative multiplayer experience. One of the most exciting features is a Multiplayer Editor, where you can build and play custom maps together with your friends.
Recent Reviews:
Mostly Positive (109) - 76% of the 109 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (2,130) - 77% of the 2,130 user reviews for this game are positive.
Release Date:
Feb 17, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This is our first game release - so we want to make sure to have a working product before we call it a complete product. Additionaly we would like to include the players feedback in the game aswell as adding additional content until we and you are happy. Content Updates will still happen after the full-release.”

Approximately how long will this game be in Early Access?

“We don't expect to be too long in Early Access and would guess that a couple of months should be enough. Most of the features should be ready in the Early Access version and we mostly need to polish the game from the player feedback and add VR-Support.”

How is the full version planned to differ from the Early Access version?

“Additonal Content, Bug Fixes and basic VR-Support.”

What is the current state of the Early Access version?

“The game is fully functional and just lacks some polish.”

Will the game be priced differently during and after Early Access?

“We currently have no plans on increasing the price.”

How are you planning on involving the Community in your development process?

“The Community is a vital part of this game. We need the players feedback to polish the game and to understand what the community wants. We will try to be as open as possible during the development and active on the forums and other social media platforms.”
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Recent updates View all (43)

August 8

Update 0.6.0

Here they are - persistent lobbies!

Engine Update

Finally, we had the chance to update our engine to Unreal Engine 4.19. Updating to a newer version enables a bunch of new techniques and performance improvements, which will contribute to our next updates. Performing such a huge update – we actually skipped 3 major versions - takes a lot of time, which results in a smaller changelog this time.

Persistent Lobbies

The first positive impact of 4.19 is, that we’ve finally managed to implement persistent lobbies. This allows you to stay in a lobby with all your buddies after finishing a map.

What's comming next

The new theme we are working on for several month is almost asset complete, which means that we are currently putting everything together into an official map. We still can't provide any estimation about the release date. Other planned features:
- VR Support
- Mac & Linux support
- Expanding the Eventsystem
- Better Controller Support
- Keybindings

Our Discord

If you wanna get in contact with the rest of the Golf It community and the devs, please enter our Discord Server: https://discord.gg/TQqpYgR


Take care,

Christian & Jonas


Changelog

- Added 23 new flag trails
- Added marker to free cam to improve navigation
- Added water planes to master transformer and events
- Added text feed if a player holes out
- Added new videos to the HowToPlay section
- Added new default materials to the custom asset importer
- Added ability to scrap legendary items

- Updated engine version from 4.15 to 4.19
- Updated lobby systeme to be persistent
- Updated flag rarity from special to uncommon
- Updated cannon visuals slightly
- Updated cannon logic for every newly placed cannon
- Updated importer to use 2 different tangent calculations (more to come)
- Updated postprocessing on some maps

- Fixed editor issue where out of range objects would interfere in the selection of other items
- Fixed editor issue where objects scale to 0 and get unselectable
- Fixed scoreboard displaying wrong colors with more than 18 holes
- Fixed teleporter not setting primary exit during map load
- Fixed sound loops not playing
- Fixed cannons having network issues
- Fixed some issues with item scrapping

- Reduced network load of the editor
- Various smaller fixes in game and editor
13 comments Read more

June 14

Yet Another Update

Represent your Team in Golf It!



Country Flags

For each team perticipating the soccer world cup we've implemented a flag. Flags will drop like other uncommon items and can be equiped as trail.

In case you've missed it

We've made several small patches and hotfixes since 0.5.4. Here is a short overview, in case you've missed it:

- User Experience

Our usability efforts slowly bear fruit, as we continue to improve the UI & UX. This time we've strongly enhanced the "How To Play" section, by adding 36 video tutorials made by TheStreamLife. Another 20+ new tutorials will be added soon. Thanks again Zach for doing an awesome job.

- Custom Sounds

If custom music isn't enough you can now add custom sounds. They could be used like sound effects and also be modified by the Eventsystem.

- Golfball Settings

Once again we've enhanced our Eventsystem by enabling the access to golfball settings. When your golfball triggers an event its physics now can get altered, strokes can be added or your clubs can get changed.

Our Discord

If you wanna get in contact with the rest of the Golf It community and the devs, please enter our Discord Server: https://discord.gg/TQqpYgR


Take care,

Christian & Jonas


Combined Changelog

0.5.4a:

- Fixed Light sources not allowing manipulations to gizmos
- Fixed not being able to get into multi select mode every time
- Fixed World-Events not looping
- Fixed TimeOfDay-Events not delaying correctly

0.5.4b:

- Added Ballphysics/Clubs/Jumping to the editor for better testing
- Added ability for Events to auto-play on hole-spawn
- Fixed some options resetting
- Fixed some issues with pipe placements inside of white connectors
- Fixed some issues selecting objects
- Various smaller fixes

0.5.4c:

- Overhauled the HowToPlay section (Thanks Zach!)
- Added performance mode as standard
- Added custom sounds to editor and event system
- Added ability to change fog in the event system
- Various smaller fixes in game and editor

0.5.4d:

- Added country flags as trails
- Added golfball settings to Eventsystem
- Fixed events firing twice
12 comments Read more
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About This Game

Golf It! is a multiplayer Minigolf game with focus on a dynamic, fun and creative multiplayer experience. One of the most exciting features is a Multiplayer Editor, where you can build and play custom maps together with your friends.

This version of the game features at least 5 different maps with 18 holes each: Grassland, Winterland, Graveyard, Mines and Pirates Cove. Every map has unique gameplay features and different aesthetics. Every asset of each area and more will be available for you inside the Multiplayer Editor and you are free to mix them all together to create the map of your desires! Currently there are over 1.000 placeable objects inside the Multiplayer Editor!

To have a more fun and different experience each time you play, we are using a ball hitting system which is based on the speed of the mouse. The faster you swing your mouse the harder you will hit the ball. It takes more experience and practice to hit that precious hole in one every time.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or higher (64-bit)
    • Processor: 2 GHz Processor or better
    • Memory: 4 GB RAM
    • Graphics: 512 MB (DX 11 recommended)
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: 4 GHz Processor or better
    • Memory: 8 GB RAM
    • Graphics: Nvidia 780 GTX or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 8 GB available space

What Curators Say

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