Someone just ordered a giant rubber duck, and you promised it today. Every order is a real parcel: follow it from the shelf to the box, onto the van and up to the doorstep. Build the warehouses, hire the crew and send vans, trucks and trains across North America to keep your promise.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Same Day Tycoon's core is playable now: building and running warehouses, the delivery promise, the continent map and the delivery network. We want players' help to balance the economy, decide which systems to deepen first, and build the campaign around how people actually play.
”

Approximately how long will this game be in Early Access?

“About 12 months.”

How is the full version planned to differ from the Early Access version?

“A campaign of scenarios with objectives, rival companies competing in each city, loans and bankruptcy, sorter systems and more automation, returns, and music.”

What is the current state of the Early Access version?

“Sandbox play from a small start in Madison or a busy Chicago mid-game. Build and run warehouses, delivery stations and town units, staff them on shifts, sign supplier contracts, and deliver across North America by van, truck and freight train.”

Will the game be priced differently during and after Early Access?

“We plan to raise the price modestly for the full release.”

How are you planning on involving the Community in your development process?

“Through the Steam discussions, playtests before each update, and regular development updates on the store page.”
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This game is not yet available on Steam

Planned Release Date: Q1 2027

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About This Game

Every parcel is real

Someone just ordered a giant rubber duck. You promised it today.

So follow it. A worker walks to the shelf and picks it. It gets a box, a label and a place on the van, and the van drives it through real streets to a real front door. Every order in Same Day Tycoon is a thing you can watch, from the rack to the doorstep, with a camera that rides along.

There are no throughput bars. When something goes wrong, you see it: boxes piling up at the pack stations, a full staging area, vans waiting in the yard with no driver.

Deliver more. Faster.

Now build the machine that does it thousands of times a day. Start with one employee, a few shelves and a single van in a small unit in Madison. Grow into a network of fulfilment centres, delivery stations and freight trains that covers North America.

The promise is the dial

You decide how fast you deliver. Promise three days and life is calm. Promise same day and demand floods in, neighbourhood by neighbourhood, and your floor, your fleet and your cash have to keep up. Late orders cost money and trust.

  • Set the promise and the delivery fee region by region: same day downtown, two days out in the country.

  • Now and then an influencer orders live on stream. Deliver in time and the whole city wants one. Miss it and you get roasted in front of their viewers.

From the continent to the doorstep

Zoom from a hex map of North America, from Vancouver to Cancún, with 48 metros, ports, borders, roads and rail. Go down into a city's streets, follow a van to the kerb, then go through the doors of your warehouse and onto the floor where your crew is working.

Build it, staff it, run it

  • Lay out shelves, pallet racks, pack stations, dock doors and receiving areas tile by tile. When you outgrow the place, push the walls out.

  • Hire pickers, packers, loaders and drivers, and plan their shifts. Workers get tired, take their breaks and get faster with practice. Bring in operations and HR managers to take the chores off your hands.

  • Forklifts and pallet jacks move stock from the rail dock into the racks.

From one cart to a machine

Start by carrying boxes by hand. End with a warehouse that runs itself.

  • Conveyors on the floor and overhead, with lifts, filters and branches, holding lanes for each door and telescopic conveyors that reach into the trucks.

  • Robot picking arms, packing machines, label machines and bubble-wrap machines.

  • Fragile goods break if they get tossed about, and machines break down and smoke until your crew fixes them.

Grow the network

  • Buy big fulfilment centres out of town, open delivery stations and small town units inside the cities, and lay rail spurs so freight trains can bring your suppliers' stock in.

  • Find suppliers, sign contracts and send purchase orders. Buy in bulk for price breaks, ship by rail for less, or fetch the goods with your own trucks.

  • Prices drift, shortages and gluts hit the news, and suppliers offer deals for a limited time.

  • Paint delivery zones, plan van tours that fit a driver's shift, and run line-haul trucks between your sites.

Your customers are watching

Every delivery ends up in the feed.

"ordered a mug at 8:20 pm. it's here. it's 6 hours later. i didn't even get dressed"

"dear Duck, we have roads. we have doors. we have money"

"ordered a lava lamp, got lava lamp gravel. thanks Duck"

Fads sweep the country, the seasons bring their peaks, shelves catch fire, machines break down, and somewhere an inflatable flamingo is riding a belt it shouldn't.

Features

  • A detailed simulation of thousands of orders, workers and vehicles, from 1× up to 3600× speed.

  • Day, night and weather across the whole continent. Orders slow down overnight, and every morning starts with a report on the last day and the week ahead.

  • Demand and trust worked out neighbourhood by neighbourhood, and a social feed that reacts to how you run things.

  • Start small in Madison with goals that guide you through your first days, or jump into a busy Chicago network mid-game.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-6600 or AMD Ryzen 5 1500X (4 cores)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 570, 4 GB VRAM
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: Large late-game networks with many warehouses and vehicles are CPU-heavy; a faster CPU helps at high game speeds.
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i7-8700 or AMD Ryzen 5 3600 (6 cores)
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 Super or AMD Radeon RX 5600 XT, 6 GB VRAM
    • DirectX: Version 11
    • Storage: 2 GB available space