A pixelated idle clicker about taking planets apart, layer by layer. Build a combo, buy a fleet, automate the grind, and push through a galaxy that for now seems devoid of life... Or is it?

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This game is not yet available on Steam

Planned Release Date: Nov 23, 2026

This game plans to unlock in approximately 3 weeks

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About This Game

THE DIG
Break through the crust, then the mantle, then the core. Each layer is tougher and pays out something new. Stop clicking and the planet cools and seals itself shut, faster the deeper you go. Crack the core and the world shatters for good. The next one is already waiting.

AIM BEATS SPAM
Build combos, land crits, and chase the hotspots that drift across the surface, especially the golden ones. Some worlds hide weak points worth finding. Others scar over wherever you strike, so you’ll need to keep moving.

THE FLEET
Fourteen upgrades sharpen your clicks, slow the cooling and make hotspots richer. Rockets and cruisers join the dig on their own, and eventually your fleet clicks, mines and shops for you.

FIFTEEN WORLDS
Three star systems with five planets each, all grown from your run’s seed. Dense, Brittle, Molten, Frozen, Hollow, Erratic: every type digs differently, and you won’t know what you’re facing until you arrive.

KEEP WHAT YOU EARN
Shop upgrades reset with each planet, but Core Plasma stays. Spend it on permanent upgrades that carry across every run. Crack a whole system to move on, or save enough plasma to buy your way out.

ALSO INCLUDED

  • New Game+ with a fresh galaxy every time

  • 24 achievements

  • Crisp pixel art, seen from your cockpit

  • Five soundtracks you can switch mid-run

  • Autosave

  • No timers, no energy bars, no microtransactions

System Requirements

    Minimum:
    • OS: Windows 11 64-bit
    • Processor: x86-64 CPU with SSE2 — dual core, 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Direct3D 12 capable GPU, feature level 12_0, 1 GB VRAM
    • Storage: 300 MB available space
    • Sound Card: Any Windows-compatible sound device