login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Help us translate Steam











Unique party mechanic: You have a party of brave heroes at your disposal, each with unique looks and strengths, but only one of them can go on an adventure at a time. If one hero falls prey to the enemy and gets captured, rescue him with another member!
Tactical turn-based combat: Carefully plan your actions during the combat, conserve your resources and exploit enemy weaknesses.
No two dungeons are ever the same: Procedurally generated dungeons create a unique experience for each and every player with interesting dungeons, large variety of equipment items and events impacting dungeon exploration.
Permadeath: Getting your whole party captured means the end of the journey for your daring party of heroes.
Progress persistence: Leave your legacy to next generations of heroes, even after permadeath, by acquiring and forging precious gems which leave stat points for use in a new game.
Tabletop aesthetic: Mimics a paper board game style.
Adventurers to heroes: Share all gear and skills within your team and equip them to suit your playstyle, but do it evenly. If your strongest hero is captured, you face an uphill task.
Loading reviews... 




Steam
@steam_games