A turn-based 4X space strategy game in the tradition of Stars! (1995). Design your race and starships, settle everything from asteroid belts to black holes, face Star Trek inspired dilemmas, and conquer a random galaxy against AI empires.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Balance. My playtesting and simulations will never be as good as a variety of players trying out a variety of game settings and strategies to balance the game. Also when I introduce online multiplayer it would be nice to have a more forgiving cohort of players to try it out.”

Approximately how long will this game be in Early Access?

“Probably until mid 2027. Just enough to do some iterations to rebalance, and a few dozen successful online multiplayer games.”

How is the full version planned to differ from the Early Access version?

“Balance, polish and multiplayer. A few of the most popular community feature suggestions will also be implemented.”

What is the current state of the Early Access version?

“Fully playable and fun single player against AI opponents, start to end. Some game mechanics or technologies need balancing and are too expensive, too cheap, too strong, or too weak. AI opponents may be too easy, too hard, too calm, or too active at different phases of the game.”

Will the game be priced differently during and after Early Access?

“Maybe a bit more after release but I'm not sure.”

How are you planning on involving the Community in your development process?

“We seek feedback to balance the game, and hope to implement the most popular community feature suggestions on reddit, discord, by email, and the steam community (within reason).”
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About This Game

Asteria 4X is a turn-based space strategy game in the tradition of Stars! (1995) including the retro Windows 95 aesthetic. Design your race and starships, build up your settled star systems, then expand across a randomly generated galaxy against computer empires. Win by exploring, exploiting, expanding and exterminating (4X), or by ascending past them all.

The core feel and gameplay of Stars! (1995) has been faithfully reconstructed, including the simple text interfaces, but enhanced with many additional sci-fi concepts, Star Trek inspired dilemmas, and some convenient features and optional automations. Meticulous gameplay and micro-management is possible but not required.

If it suits your custom race, all kinds of astronomical bodies can be settled or worked ranging from the very small like asteroid belts, small moons, or planetoids to the very large like supergiants, neutron stars, pulsars, magnetars, or even black holes. Distributions of astronomical bodies match our real universe but weighted: so the ludicrously rare magnetar is only rare in Asteria 4X, and the ludicrously common brown dwarf is merely common in Asteria 4X.

Spend points in the race editor to define their traits, strengths, and weaknesses, or start with one of many prebuilt races. Research hundreds of new technologies to fit onto dozens of hull layouts in the ship designer: scouts, freighters, miners, terraformers, minelayers, bombers, warships and starbases. Terraform hostile worlds, mine distant asteroids, and build ring worlds and stargates. You'll neutralize grey goo, dominate sandworm planets, build Dyson swarms, disarm alien mausoleums, and smash planetary bodies into each other (end game). Random events appear sometimes, inspired by 100 Star Trek inspired dilemmas, each one a text choice with small consequences for your empire. AI opponents come in five difficulties from Baby to Expert.

We loved playing Stars! (1995) many years ago. We hope that you enjoy this faithful homage and extension to that unique classic.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The thousands of lines of text in this text heavy game have all been carefully written and reviewed by one overly enthusiastic human. However the images for all technologies (shields, missiles, ships) were generated by a rendering pipeline designed by a human but written by AI, after hundreds of iterations and feedback from the human developer.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2 GHz, x86-64
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3 compatible GPU, Intel HD 4000 or better
    • DirectX: Version 11
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • OS: Ubuntu 22.04 64-bit or equivalent, SteamOS
    • Processor: Dual-core 2 GHz, x86-64
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3 compatible GPU, Intel HD 4000 or better
    • Storage: 500 MB available space
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