A 1-4 player physics-based traffic enforcement simulator. The city is broke and the council has a plan: tickets. Lots of tickets. Hand them out with spike strips, grappling hooks and orbital lasers, take down the bosses running each part of town, and keep the city one fine away from anarchy.

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Planned Release Date: Q4 2026

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About This Game

A 1-4 player physics (mostly)-based absurd traffic enforcement simulator. The city is broke and the council has a plan: tickets. Lots of tickets. Hand them out with spike strips, grappling hooks and orbital lasers, take down the bosses running each part of town, and keep the city one fine away from anarchy.

Exhibit A:

What you do in the game:

  • Pull over speeders, drunks and hit-and-runs, write the ticket, collect the fine

  • Start with a patrol car, spike strips and a grappling hook; spend the fines on rocket pods, railguns, orbital lasers and stuff

  • Work cases and take down bosses to open new parts of the county, where the drivers get worse and the gear gets better

  • Hunt rare gold offenders, worth four times the fine

  • Land style shots for more money: ticket them in mid-air, ticket them on their roof, haul the wreck back to the impound

  • Requisition a tank or a helicopter when a patrol car isn't enough

Exhibit B:

Exhibit C:

Exhibit D, and the prosecution rests:

Mature Content Description

The developers describe the content like this:

This game includes cartoon violence towards cars and the people who drive them badly (nobody gets hurt, everybody gets a ticket).

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-6500, AMD Ryzen 5 1500X or equivalent
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 1060 3 GB, AMD RX 570 or equivalent (Vulkan 1.2 or DirectX 12)
    • Storage: 2 GB available space