A pixel-art action roguelite. Fight through cellars, forests and a lava mine, beat the bosses, and take the gear you find to the forge. Each upgrade gets riskier, and pushing for +10 can break the item for good.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“A full run is already playable from start to finish. We want feedback on combat feel and forge difficulty from players before adding more content.”

Approximately how long will this game be in Early Access?

“Approximately 3 to 6 months.”

How is the full version planned to differ from the Early Access version?

“More areas and bosses, more monsters, more hidden weapons, and balance changes.”

What is the current state of the Early Access version?

“Three areas, three bosses, eight weapon lines, six characters and three difficulty levels. The game can be finished; numbers are still being tuned.”

Will the game be priced differently during and after Early Access?

“No. The price will stay the same after Early Access.”

How are you planning on involving the Community in your development process?

“Through the Steam Community discussions and feedback from playtesters.”
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This game is not yet available on Steam

Planned Release Date: Q1 2027

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About This Game

GEARSMITH is a pixel-art action roguelite. Each run starts at camp: pick up a weapon, then fight through the cellars, the forest and the lava mine. Every area ends with a boss.

Combat


  • Three-hit combos, charged attacks, skills and dodges. Enemies show a warning before they strike. Attack while it is red to parry, dodge while it is red for a perfect dodge.
  • Eight weapon lines: blade, dagger, staff, whip, furnace nozzle, hammer, bow and spirit vessel. Each weapon has three move slots (heavy, finisher, skill), with three moves to choose from in each slot.
  • A hidden weapon waits deep in the cellars.

Gear and the forge


  • Gear drops on the ground. Walk over to compare it before you pick it up.
  • Upgrade gear at the forge. Higher levels are less likely to succeed, failures can drop a level, and a failed push to +10 can break the item. At +3, +5, +7 and +10 the item evolves, and you choose one of three directions.
  • Gear has rune sockets. Runes change what your attacks do: elements, triggers, damage multipliers and shapes. Hit an enemy with two elements to set off a reaction.
  • Each shop has a Fate Forge where you can gamble gold and spare gear.

The world


  • Paper, cloth, wood and trees catch fire and spread it. Cellar brick walls can be blown open, and some hide secret rooms.
  • Shallow water conducts lightning. Deep water blocks movement but not projectiles.
  • Monsters live in their own places: they sleep, eat and stand guard. Catch them before they notice you for extra damage.

Progression


  • Bosses drop embers. Spend them to unlock weapon lines, moves, starting options and cosmetics.
  • Three difficulty tiers: Normal, Nightmare and Hell. Clear one to open the next.
  • Six playable characters and 30 achievements.

Early Access


The game is still in development. New areas, monsters and weapons will be added during Early Access.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Code and pixel art were made with AI assistance; no content is generated at runtime

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3 compatible GPU (Intel HD Graphics 4000 or better)
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Quad-core 3.0 GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 750 / Radeon R7 260X or better
    • Storage: 1 GB available space
    Minimum:
    • OS: macOS 11 Big Sur
    • Processor: Apple M1 or Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: Metal-compatible GPU (OpenGL 3.3)
    • Storage: 1 GB available space
    Recommended:
      Minimum:
      • OS: Ubuntu 22.04 or SteamOS 3 (64-bit)
      • Processor: Dual-core 2.0 GHz
      • Memory: 4 GB RAM
      • Graphics: OpenGL 3.3 compatible GPU
      • Storage: 1 GB available space
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