Horizon of Steel is an idle ARPG. Instead of controlling the fights, you build your character's skills, equipment and strategies, then send it into combat to farm or level. The fights are drawn in ASCII with dynamic lighting, and a replay shows one exactly as it happened.

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Planned Release Date: March 2027

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About This Game

Horizon of Steel is an idle ARPG. Instead of controlling the fights yourself, you build your character's skills, equipment and strategies, then send it into combat to farm loot or level up while the fights play out on their own.

The planet is a machine, and it's asleep. Its threat-assessment system never stopped running tests, and every run is one of them. Your character is one of the units it sends in.

BUILD

  • Four classes share one large skill tree: a shield class, a swarm class, a ranged precision class and a melee momentum class, each with four specializations.

  • Skills, modifiers you socket into the skill tree and your gear, and drones that fight beside your character.

  • Gear with random modifiers, unique items, and a crafting bench with seven ways to work an item.

  • Strategy settings for each build: what it targets, what it clears before leaving, and how low its health and shields get before it plays it safe.

RUN

  • Six biomes with missions, minibosses, and bosses whose big attacks are telegraphed.

  • Watch a fight live in the ASCII battle view, or replay a recent run exactly as it happened. Close the game, and when you come back it catches up on the time you were away: 4 hours at first, up to 24 hours later.

  • Each character runs its own queue at the same time.

LOOT

  • Every enemy drops loot, and a loot filter you set up keeps, sells or dismantles it, with vendors and the crafting bench for the rest.

PROGRESS

  • Level 100 takes about 45 hours of runs. After it comes an endgame, alongside weekly events and account-wide progress.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The music was made with generative AI music tools. Some of the game's text was drafted with AI help and edited by the developer. The battle view and the store images are drawn by the game's own renderer, and the sound effects are synthesized in code. Nothing is generated by AI while you play.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Dual-core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Any GPU with DirectX 11 support
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 (64-bit)
    • Processor: Quad-core 3.0 GHz
    • Memory: 8 GB RAM
    • Graphics: Any GPU with DirectX 12 support
    • DirectX: Version 12
    • Storage: 1 GB available space