Minesweeper logic meets roguelike builds. Dig every safe tile, place soil tiles and attach dozens of Marks, from Dynamite to Frogs and Planets, then watch a single click set off a chain across the board. Survive a Hazard every third floor on the way down to the 24th floor.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The core game is complete: a 21-floor run, Relics, the Trading Post, Hazards and five difficulty tiers. Relic combinations and the difficulty curve are best tuned with many players, so I want to polish them together with player feedback before the full release.”

Approximately how long will this game be in Early Access?

“Around 3 to 6 months. This may change depending on player feedback.”

How is the full version planned to differ from the Early Access version?

“I plan to refine the balance based on player feedback and to add more Relics, soils and Hazards.”

What is the current state of the Early Access version?

“The game is fully playable from start to finish. It includes the 21-floor run, 10 Hazards (two of them strike at once on the final floor), over 100 Relics, five difficulty tiers, a tutorial and run saving, and supports 10 languages.”

Will the game be priced differently during and after Early Access?

“Yes. The price will rise when the game leaves Early Access, so buying now costs less.”

How are you planning on involving the Community in your development process?

“I will collect feedback and bug reports on the Steam discussion boards and explain what changed in patch notes with every update.”
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This game is not yet available on Steam

Planned Release Date: January 2027

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About This Game

Minesweeper, now a roguelike

On top of number-reading Minesweeper sits a roguelike where you design your own mine, floor by floor.

Dig the whole board

  • Open every safe tile and flag the remaining mines to finish a floor.
  • If the ore score you dug falls short of the target, the run ends.
  • There is no dig limit, but every mine you hit cuts the score you earn on that floor.

Marks set the board off

Marks attached to tiles trigger when their tile opens. Combine them well and a single click can set off a chain across the whole board. There are dozens of Marks to combine.

Your deck is your board

Floors are built from a deck of tiles, and each tile sits in the same spot every floor.

  • After each floor, place new soil tiles wherever you like.
  • Pick 1 of 3 Mark rewards and attach it yourself.
  • Each soil yields different ores.

Hazards and Relics every third floor

Every three floors a Hazard twists the rules: water rises, you dig in a Blackout, or your ores rust.

Clear a Hazard floor and choose 1 of 2 Relics that change how your Marks behave. The Zoo doubles Animal Farm Marks, and the Powder Keg widens every blast.

Grow your ores with Rubies

Beat the target by more to earn more Rubies, and the Rubies you keep earn interest. Spend them to level up ores and raise your score on the floors ahead.

Down to the 24th floor

The board starts at 5×5 and grows to 9×9. Survive eight Hazards and dig all the way down to the 24th floor.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some of the game's art (characters, icons, tiles, backgrounds), audio (music and some sound effects) and translations were created with the help of AI tools during development, then reviewed and edited by the developer. No content is generated by AI while the game is running.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3 or AMD dual-core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compatible GPU (Intel HD Graphics 620 or better)
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS:
    • Processor:
    • Memory: 8 GB RAM
    • Graphics:
    • DirectX: Version 11
    • Storage: 1 GB available space