Create a streamer and grow their channel in a management sim. Plan weekly broadcasts, choose reactions to donations, and handle on-air incidents. Read audience feedback, refine the streaming style, and upgrade gear and rooms as the channel grows.

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Planned Release Date: November 2026

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About This Game

Streamer Manager is a single-player management sim where you create a streamer and run their channel. Plan each week's broadcasts, choose reactions to donations, and handle incidents on air. After the stream, review audience feedback and earnings to decide what to change next week.

Create your own streamer

Choose their looks, personality, and specialty, then pick a camera, VTuber, or no-camera format. Use a preset portrait or import an image to customize the streamer. Each format brings different strengths and challenges to manage.

Plan the week's broadcasts

Choose a genre, topic, and target audience, then set the schedule and time slot. Adjust the streaming style, from energy and audience interaction to production and emotion. Follow trends, check competing channels' schedules, and find a style that works for the channel.

Make choices live on air

Watch chat and donations arrive, and choose how the streamer reacts to each donation. Respond to incidents such as equipment failures and hostile chat through on-screen choices. Reactions and incident responses can cost health and mental energy. Balance the audience's response with the streamer's condition.

Find the next stream's clues in audience feedback

Review scores, earnings, and changes in viewership after each broadcast. Different age and gender groups leave their opinions, as do core fans, casual fans, and haters. Learn what the audience enjoyed, then adjust the next week's schedule and streaming style.

Keep the channel growing after the stream

Turn finished streams into VODs, highlights, and shorts. Choose which types to produce and whether to edit them yourself or outsource the work. Manage time and costs, grow the video channel, and meet the requirements for monetization. Videos can also bring new viewers to the live channel.

Balance rest and growth

Use days off to recover, train abilities, or prepare the next stream. Meet people or take a part-time job to help cover living costs. Earn development points to unlock new genres, topics, and scheduling features.

Compete and collaborate with rival streamers

Other simulated streamers grow their channels in their own genres and time slots. Propose collaborations or respond to offers, enter esports tournaments, and take on sponsorship deals. Higher platform tiers bring better payout terms.

Grow from a small room to a bigger setup

Upgrade broadcasting gear and move to a better streaming room. Keep up with running costs and taxes as the channel grows. Follow new releases and popular titles in the game market to decide what to buy and stream.

Share the streamers you create

Register custom streamers as rivals in your game. Share them through the Steam Workshop, or download streamers made by other players and add them to your game.

Key features

  • Camera, VTuber, and no-camera formats, with support for custom portrait images

  • Week-by-week management, a few minutes per week, and five difficulty levels

  • Choose to retire after the first eight weeks and review the streamer's growth and final results

  • 32 achievements and Steam Workshop support

  • Support for 13 languages, including English

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Pre-generated content. Most 2D artwork was created with generative image models from our own prompts and then edited by hand: character portraits (both the illustrated avatars and the photo-style streamer portraits, none of which depict real people), room backgrounds, on-air scenes and props, equipment and menu icons, the title illustration, the app icon and the store capsules. In-game text (UI copy, dialogue and chat lines) and the store description were written together with an AI assistant and reviewed by the developer, and the 12 non-Korean localizations were produced with AI translation and reviewed. Music and sound effects are not AI-generated; they are synthesized procedurally by our own scripts. The game does not generate any content at runtime and has no online or live AI features.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2.0 GHz (Intel Core i3 / AMD Ryzen 3 or equivalent)
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3 or DirectX 11 compatible, 1 GB VRAM (Intel HD Graphics 4000 or newer)
    • DirectX: Version 11
    • Storage: 400 MB available space
    • Sound Card: Any (optional)
    • Additional Notes: Mouse required. Minimum resolution 1280×800. Runs on integrated graphics.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 64-bit
    • Processor: Quad-core (Intel Core i5 / AMD Ryzen 5 or equivalent)
    • Memory: 8 GB RAM
    • Graphics: ny GPU from 2016 or later, 2 GB VRAM — integrated graphics are fine
    • DirectX: Version 11
    • Storage: 400 MB available space
    • Sound Card: Any (optional)
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