An isometric city builder in the spirit of the eighties. Zone, lay roads, wire up power and water, run public transit and balance the budget in Kčs. The city reacts to every decision, and sometimes a tornado, a flood or a strike shows up. Czech and English, free, Windows and Linux.

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Planned Release Date: To be announced

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About This Game

Build a city from the first house to a metropolis.

Zdenalcity is an isometric city builder in the spirit of the eighties: prefab housing estates, public transit and a budget in Kčs. Clear, fast, and deep where it matters. Zone residential, commercial and industrial land, lay roads, and let demand do the rest. Buildings grow through five levels and lots merge into bigger blocks. Push taxes too far or leave people stuck in traffic and buildings decay and residents leave.

Networks you have to size right

  • Power with high and low voltage, transformers and substations.
  • Water and sewage in an underground view.
  • Every wire and pipe has a capacity. You will see an overload on the map before you see it in a table.

Transport and services

  • A traffic model with jams: a wide road in the wrong place solves nothing.
  • Public transit with lines, stops, depots and fares.
  • Police, fire, health, education, culture and social services with range and funding. Coverage drives crime, pollution and happiness.

Money

Budget, taxes, maintenance, loans, grants, bonds and a credit rating. The currency is Kčs, the old Czechoslovak crown.

Disasters

Fires spread across roofs, floods take the waterfront, tornadoes cut through housing estates. Add earthquakes, landslides, explosions, industrial and chemical accidents, blackouts, epidemics, strikes and riots. Some chain into each other. They can be switched off.

Terrain

A map generator with six landscape types, slopes, rivers, lakes, rock and wetlands, terraforming, bridges and a choice of map size.

And more

An advisor, yearly statements, save files, and a Czech / English switch. Every building and rule is data, not code, so the game is ready for mods.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Building sprites, terrain textures, interface icons, event illustrations, the logo and the store artwork were created with AI image models and then processed and fitted to the game by the author's own tools. In-game texts, the English translation and the store description were written with the help of an AI assistant and edited by the author. Game design, rules and balancing are the author's own work. Nothing is generated by AI while you play.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Dual-core x64, 2 GHz
    • Memory: 4 GB RAM
    • Graphics: Any GPU with WebGL 2 support (Intel HD 4000 or newer)
    • Storage: 400 MB available space
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Quad-core, 3 GHz
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU with 2 GB VRAM
    • Storage: 400 MB available space
    Minimum:
    • OS: Ubuntu 22.04 64-bit or SteamOS
    • Processor: Dual-core x64, 2 GHz
    • Memory: 4 GB RAM
    • Graphics: Any GPU with WebGL 2 support (Intel HD 4000 or newer)
    • Storage: 400 MB available space
    Recommended:
    • OS: Linux Mint 22 or newer
    • Processor: Quad-core, 3 GHz
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU with 2 GB VRAM
    • Storage: 400 MB available space
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