A co-op drilling game in the Australian outback for up to four mates. Run the rig, sell the ore, buy a bigger one, then lose your pay at the pub. Mind the kangaroos.

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About This Game

FLY IN. DRILL DOWN. CASH UP.

Grab your crew, jump on the charter and get out to the job. Peg the hole, fire her up and send the rods down. Hit ore and you get paid. Hit nothing and the bills still come.

BRING YOUR MATES

Up to four of you on the one crew. Talk to whoever's standing near you, or grab a UHF and talk to the whole crew. Split the work, split the pay, then lose most of it at the pub.

THE GEOLOGIST LICKS ROCKS

Hammo reckons he can taste the ore. He's usually right. Nobody's asked how.

YOUR SHOUT

After the shift it's the pub. Schooners, darts, the pokies, the dogs on the telly, and a shoey if anyone's game.

WATCH THE ROADS

Utes, road trains and roos. Not everyone makes it to the pub. The ambos and the tow truck will sort it out.

THE LOCALS DON'T BACK DOWN

Big red kangaroos are everywhere out here. Some of them want a fight.

SPEND IT LIKE YOU EARNED IT

Start out in a tired flat with a plastic chair. Work your way up to gold hard hats, a gold car and the only green lawn in town.

KEY FEATURES

  • Online co-op for up to 4 players, with proximity voice chat and UHF radios

  • Three drill rigs, from a worn out crawler you run by hand to a big yellow truck rig that does the heavy lifting

  • 22 jobs across Australia, from coal and iron out to gold and diamonds

  • Peg the hole, change the rods, clear a choked cyclone and bag the samples

  • A whole outback town to spend it in: the pub, the pokies, darts, betting on the dogs, horses and footy, a jeweller and a car yard

  • Homes from a tired flat to a mansion

  • Kangaroos. Lots of them.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

I'm a geologist and hydrogeologist who worked FIFO (fly-in fly-out) from Perth to the Pilbara. I designed, directed and playtested Drilling Down Under myself, and the drilling, the geology and the camp and pub life in it come from my own time on site and the stories I heard there.

Generative AI helped me build it. The code, including the scripts that make the 3D models, was written with an AI coding assistant. The music was made with Google's Lyria from my own prompts, and AI helped with the in-game writing and the store page translations. No AI image or 3D generators were used, and nothing in the game uses AI while you play.

Mature Content Description

The developers describe the content like this:

Drilling Down Under is a comedy about life on a fly-in fly-out drilling crew, and it has some grown-up content:

Alcohol: you can drink at the pub. After a few beers the screen goes hazy until you sleep it off.
Cannabis: a local sells joints, which you can buy and smoke (the screen goes soft and warm for a while), and you can invest in his grow operation.
Gambling: pokies (slot machines) and betting on dog races, horse races and footy, using in-game money only. No real money is involved and nothing can be bought.
Violence: kangaroos will fight you and knock you down, and cars can crash and hit people, who are taken to hospital. There is no blood.
Firearms: a shooting range where you fire at paper and steel targets. The guns can't leave the range.
Mild language.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3 (dual-core, 2.0 GHz) or equivalent
    • Memory: 4096 MB RAM
    • Graphics: Integrated graphics with DirectX 11 support (Intel HD 4000 or newer)
    • Storage: 1024 MB available space
    • Sound Card: Any
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