A keyboard toy for babies, not a game for grown-ups. A parent starts it; it locks the keyboard and mouse, and every key a baby mashes makes seals, puffins, frogs, sea turtles or elephants sing and splash. No goals, no levels, no score. Hold both Shifts, let go, hold again to leave.

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This game is not yet available on Steam

Planned Release Date: October 2026

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About This Game

This is a toy for babies and toddlers, not a game for you to play. There are no goals, levels, scores or progress, and nothing to win or unlock: a baby presses keys and things happen, that's all.

Who it's for

Parents of babies and toddlers (roughly 6 months to 3 years) who want to let a little one bang on the computer safely, with a grown-up nearby.

Who it isn't for: anyone looking for a game to play themselves.

How a parent leaves

Hold both Shift keys, let go, then hold both Shift keys again. A small reminder of this is always on screen.
If you opened a place from the picker, the same gesture first returns to the picker; do it twice to quit.

Five places

Glacier Bay, Puffin Island, Lily Marsh, Coral Reef and Savanna. Each key a baby presses makes seals, puffins, frogs, sea turtles or elephants sing and splash.

What the lock blocks, and its limits

While it runs, the keyboard and mouse are captured so a baby's mashing can't close windows, open apps or type into other programs. Some things can't be blocked by any app:
  • Windows: Ctrl+Alt+Del, Win+L and brightness keys still work.
  • macOS: blocking media keys needs Accessibility permission, granted once.
  • Linux: the strongest lock needs your user in the input group.
Please stay nearby while your little one plays.

Sounds

Real animal and instrument recordings, kept at a soft volume.

Privacy

No ads, no in-app purchases, no internet connection, and no data collected.

Settings for parents

Use boopbay config to set volume, day length, language and starting place.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Boop Bay was made by its developer with the help of an AI assistant (Anthropic's Claude). The art (the vector drawings of the places and animals) was drawn by the AI as code and SVG under the developer's direction; no image-generation models were used. The on-screen text in languages other than English was translated with AI. Store page text was drafted with AI and edited by the developer. The animal and instrument sounds are public-domain (CC0) recordings made by people; the other sounds are synthesized by the game.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Memory: 1 GB RAM
    • Graphics: GPU with Direct3D 11 or OpenGL 2.1 support
    • Storage: 50 MB available space
    • Sound Card: Keyboard and/or mouse, or touchscreen
    • Additional Notes: A toy for babies and toddlers. A parent starts it; it locks the keyboard and mouse until a parent leaves with a Shift gesture.
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • OS: macOS 11 or later
    • Processor: Apple silicon or Intel
    • Memory: 1 GB RAM
    • Storage: 50 MB available space
    • Sound Card: Keyboard and/or mouse, or trackpad
    • Additional Notes: A toy for babies and toddlers. A parent starts it; it locks the keyboard and mouse until a parent leaves with a Shift gesture.
    Recommended:
      Minimum:
      • OS: 64-bit Linux with glibc 2.30+ / SteamOS
      • Memory: 1 GB RAM
      • Graphics: OpenGL 2.1
      • Storage: 50 MB available space
      • Additional Notes: A toy for babies and toddlers. A parent starts it; it locks the keyboard and mouse until a parent leaves with a Shift gesture.
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