Ardhan is a roguelike deckbuilder where every fight happens on a real board: minions trade, taunts hold the line, weapons break, and the deck you walk out with is never the deck you walked in with. 12 factions, 421 cards, 6 acts, Ascension 1–15 and a Daily Game shared by everyone.

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About This Game

Real card combat, real consequences. Ardhan puts a full battle board — minions, taunts, weapons, hero powers — inside a roguelike run: pick a path, fight what is on it, and rebuild your deck from whatever you survive.

Every fight is a board state, not a damage race. Minions trade, taunts hold the line, weapons swing and break, and the run's health bar remembers every greedy attack you did not have to make. Six acts of branching maps stand between you and the last boss, and each act ends in a boss fight that is designed, not rolled.

Between runs, a permanent collection grows: shards you earn by playing craft cards and unlock factions, saved decks live in a deck builder that shows your mana curve as you build, and the stats screen keeps your totals and your last ten runs.

The Daily Game hands everyone the same seeded map once a day. One attempt. Quitting counts.

Ardhan is free, with optional in-game purchases. Seven factions are open from the start; Undead, Demons and Beasts unlock with shards earned in play or with a purchase, the Vampires are sold in the shop, and the Mercenaries are earned by winning Act 6. The shop also offers shard and gold packs, extra deck slots, hero skins and card backs. Every purchase goes through Steam, nothing is sold at random, and there are no ads.

Ardhan is single-player and plays offline, with no account of its own; only the shop needs Steam running. The boss cinematics (each boss's own victory and defeat scenes) are a small optional download that the game offers; everything else is in the game files.

• 12 factions, each with its own hero, hero power, mechanics and starter deck

• 421 collectible cards: 275 minions, 127 spells and 19 weapons

• 50 relics, 76 map events and 10 battlefields that change the rules for both players

• 6 acts of branching maps, each ending in a boss fight, and a Heroic mode once you beat the Act 4 boss

• Ascension 1–15: stacking difficulty, unlocked per faction, one level per win

• The Daily Game: one seeded run a day, the same map for everyone, one attempt

• A Practice Arena: stakes-free bouts against any faction and any boss you have met

• Interface, subtitles and voice narration in nine languages: English, Spanish, Polish, French, Portuguese (Brazil and Portugal), German, Japanese and Italian

• Free to play, with optional in-game purchases through Steam: no ads, no account of its own

• Single-player; plays offline

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Ardhan was made by a solo developer with some help of generative AI tools. The card, hero, background and cinematic artwork, the key art on this store page, the short animated clips, the voice narration in all nine languages, part of the music and many of the sound effects were generated with AI models (image models hosted on Higgsfield; ElevenLabs voice, music and sound models) and then selected, cropped and edited by the developer. The game does not generate any content while you play, has no AI chat, and sends nothing to any AI service.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core x86-64 CPU with SSE4.2, 2 GHz
    • Memory: 4 GB RAM
    • Graphics: GPU with OpenGL 3.3 support
    • Storage: 1 GB available space
    • Additional Notes: Mouse or touchscreen. 1280x720 or larger display.
    Recommended:
    • Requires a 64-bit processor and operating system
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