GNOME DOME is a short first-person horror game where you complete timed gardening tasks across four night shifts. Work fast to earn extra time because when a task timer hits zero, one random garden gnome comes to life and starts hunting you.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“GNOME DOME is being developed as a small horror experience built around timed gardening tasks, unpredictable gnome encounters, and increasingly dangerous night shifts. Early Access gives us the opportunity to improve balancing, task variety, enemy behaviour, performance, and overall atmosphere based on player feedback before the full release.”

Approximately how long will this game be in Early Access?

“We currently expect GNOME DOME to remain in Early Access for approximately 3 to 6 months. This may change depending on development progress and community feedback.”

How is the full version planned to differ from the Early Access version?

“We plan to expand and polish the experience throughout Early Access. This may include additional night content, more gardening tasks, improved gnome behaviour, additional horror events, environmental changes, balancing improvements, expanded lore, quality-of-life improvements, and further visual and audio polish.
The exact scope may change based on development progress and player feedback.”

What is the current state of the Early Access version?

“At Early Access launch, GNOME DOME is planned to include the core gameplay systems, including timed gardening tasks, the Night Shift timer, random gnome activation, gnome pursuit, swimming and stamina mechanics, the GNOME DOME environment, progression between night shifts, and the main horror gameplay loop.
Some content, balancing, visuals, audio, animations, and systems may still receive significant improvements during Early Access.”

Will the game be priced differently during and after Early Access?

“We currently plan to offer GNOME DOME at a lower price during Early Access and may increase the price as additional content, features, and polish are added.”

How are you planning on involving the Community in your development process?

“Player feedback will be an important part of GNOME DOME's Early Access development. We plan to listen to feedback regarding difficulty, task timers, gnome behaviour, bugs, performance, horror pacing, accessibility, and overall gameplay.
Community feedback may help influence balancing, quality-of-life improvements, additional tasks, horror events, and other improvements throughout development.”
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About This Game

Welcome to the GNOME DOME.

You’ve been hired to work the night shift inside a strange enclosed garden. Your job sounds simple: water flowers, pull weeds, trim hedges, repair equipment and finish every task before your shift ends.

There’s just one problem.

The gnomes are watching.

Every task has its own time limit. Finish it quickly and you’ll earn extra time for your overall night shift. Let the task timer reach zero, however, and one random gnome somewhere in the garden will come to life.

Your task doesn’t end.

You still have to finish it.

Only now, something is hunting you.

FINISH THE JOB

Each night gives you a series of gardening and maintenance tasks to complete across the garden.

Work quickly, stay organized and keep an eye on your timers.

Completing tasks rewards additional shift time, giving you a better chance of surviving the night.

But if your main shift timer reaches zero, you enter OVERTIME.

The job isn’t over.

The gnomes simply stop playing nice.

WHICH GNOME MOVED?

The GNOME DOME is filled with garden gnomes.

Most of them are harmless decorations.

Most of the time.

Whenever a task timer expires, one random gnome becomes active and begins hunting you.

You won’t be told which one.

Was that gnome standing there before?

Was it always facing you?

And where did the one beside the hedge go?

THE WATER IS SAFE... FOR NOW

The garden’s water provides temporary protection.

Gnomes cannot follow you into the water, making ponds and flooded areas valuable escape routes during a chase.

But you cannot hide forever.

Swimming drains your stamina, and when it runs out, staying underwater becomes just as dangerous as returning to shore.

FOUR NIGHT SHIFTS

Return to the GNOME DOME across four increasingly disturbing nights.

Each shift introduces:

  • More dangerous time limits

  • New gardening tasks

  • Increasingly aggressive gnomes

  • Strange changes throughout the garden

  • New areas and discoveries

  • A growing mystery surrounding the Dome itself

What begins as an unusual gardening job slowly turns into something much worse.

FEATURES

  • Short first-person horror experience

  • Four escalating Night Shifts

  • Timed gardening and maintenance tasks

  • A separate timer for the entire shift

  • Random gnome activation when tasks run out of time

  • Multiple gnomes can become active during Overtime

  • Swimming and limited swim stamina

  • No combat — survive through movement, timing and smart decisions

  • Old-school text-based dialogue with retro text sounds

  • Multiple endings

  • Hidden lore connecting GNOME DOME to The Twisted Universe

The rules are simple.

Finish your tasks.

Watch the clock.

And never assume the gnome beside you is still just a decoration.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used as a development assistance tool during the creation of GNOME DOME, including help with gameplay logic, Unreal Engine/Blueprint development, debugging, writing, and concept development. All AI-assisted work was reviewed, edited, and implemented by the developer. Generative AI is not used to create content dynamically during gameplay.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4440 / AMD Ryzen 3 1200
    • Memory: 8192 MB RAM
    • Graphics: NVIDIA GTX 960 / AMD Radeon RX 560
    • Storage: 5 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • VR Support: N/A
    • Additional Notes: SSD recommended. Low settings recommended for older hardware.
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