One house, a lab inside, and thousands of zombies outside. Hold out while Dr. Ferrán finishes the cure, then take it to the whole city: six chapters, 140 waves and 28 bosses. Every run earns coins for the upgrade tree.

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About This Game

Dr. Ferrán is close to a cure. The problem is the lab's generators are loud, and the noise draws them in.

Your job is simple: don't let them into the house.

You sweep your cursor across the field and hit everything inside it. At first that's all you've got, and it's enough for a couple of waves. Then it isn't.

Losing is part of the plan

Every zombie drops coins, and you keep them even when the house falls. Between runs you spend them on an upgrade tree with 40+ nodes: survivors shooting from the sandbags, barbed wire, bear traps, mines, barricades, a mortar on the roof, supply crates dropped by parachute... There's no set path. Go all in on the cursor, fill the field with traps, or try something nobody's tried yet.

Every zombie breaks something different

Some run. Some wear helmets and shrug off hits until the helmet flies off. Bloaters burst into bile right on top of your traps, spitters hit you from a distance, and some look harmless until they vault the wire. Every fifth wave brings a boss, and more damage won't solve it.

Crates from the sky

A plane flies over and drops a crate somewhere on the field. You have to go get it. Inside could be incendiary ammo, a frost that stops everything in its tracks, or an airstrike that sweeps the whole map. Save them for when you really need them.

When night falls

Win the first chapter and the game keeps going. The second one is fought at night, with only the floodlights to see by. New zombies show up: crawlers that half your bullets fly right over, grasshoppers that leap over your traps and wire, and screamers whose shriek sends the horde running. And three new bosses are waiting in the dark.

Then, the whole city

The cure works, but it has to reach beyond the house, and General Novak needs you wherever the horde has dug in. This time there's no house to defend: your survivors are out in the open, and if they fall, they don't come back. That's four more chapters, each with its own setting, its own zombies, five bosses and its own upgrade tree:

  • A nuclear power plant overrun by plant workers, radioactive zombies and mutants, with an electric fence that gives way sooner or later.

  • A school with students and teachers barricaded inside: if the door falls, it's over.

  • A prison complex where inmates dig tunnels under the fence and guards wear bulletproof vests.

  • A military base with soldiers, grenadiers who blow up when they reach you, and paratroopers who land behind your lines.

Features

  • Short runs: a winning run takes 8 to 10 minutes.

  • Six chapters and 140 waves, from a house on the edge of town to a military base.

  • 28 bosses, each with its own way of breaking through.

  • 20+ zombie types, piling on until the screen is covered.

  • A wide upgrade tree in every chapter, with no forced unlocks.

  • Beat a boss and you can pick up from the next wave.

  • Handcrafted pixel art, with plenty of blood and flying limbs.

  • A Zombiary of everything you've killed, plus achievements.

  • In 19 languages: English, Spanish (Spain and Latin America), Portuguese (Portugal and Brazil), French, Italian, German, Polish, Czech, Hungarian, Turkish, Russian, Ukrainian, Bulgarian, Japanese, Korean, Simplified Chinese and Thai.

And if you make it to the end, the doctor has something to show you.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI was only used to translate the game into its different languages, to polish Dr. Ferrán's dialogue in each of them, and to polish the game's description on the Steam page. The original lines were written by us in Spanish.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Dual core at 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3 compatible
    • Storage: 300 MB available space
    Recommended:
    • OS: Windows 10/11 (64 bits)
    • Processor: Quad core a 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: Gráfica dedicada o integrada reciente con OpenGL 3.
    • Storage: 300 MB available space