Go Together is a quiet place to play the ancient board game of Go. Share a board with someone beside you, or play against local computer opponents. Place your stones, take your time, and discover how much can unfold from a simple move.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I wanted to make Go Together feel like sitting down across from another person and giving each other a little time. Early Access lets me develop that experience with feedback from the people playing it. I would like to hear how the board feels to use, how clearly the game explains what is happening, and how enjoyable the computer opponents are to play against. My aim is to create a thoughtful, welcoming place to enjoy Go, whether you are learning or returning to the game.”

Approximately how long will this game be in Early Access?

“I currently expect Go Together to remain in Early Access for roughly 6–12 months. This is an estimate and may change depending on development progress and player feedback.”

How is the full version planned to differ from the Early Access version?

“I plan to refine the board interaction, menus, camera options and overall presentation, and expand the choice of environments, boards and stones. I would also like to make the computer opponent settings clearer and offer more options, and explore online play so people can share a board from different places. These are development intentions, and the scope may change based on testing and player feedback. Online multiplayer is not included in the current version.”

What is the current state of the Early Access version?

“Go Together currently supports local two-player games on one device and solo matches against three computer opponents: my own built-in opponent, KataGo, and a C# adaptation of Michi. Each opponent has configurable settings and explanations of its approach. Games can be played on 9 × 9, 13 × 13 and 19 × 19 boards, with provisional stone placement, turn confirmation, illegal-move feedback, captures and end-of-game scoring.
A guided introductory tutorial covers stone placement, liberties and capturing, alongside a separate practice mode. Mouse, keyboard and gamepad controls are included, with multiple camera views and adjustable display, graphics and audio settings.
Players can choose from four environments, including a quiet ricefield, a forest and a fireside setting, along with three board styles and six stone sets. There are also selectable and unlockable hand cursors, decorative stone containers, three interface styles, and a gallery of historical Go artwork. Music, environmental ambience and interaction sounds accompany play, with a music player for selecting tracks.
I am continuing to refine the presentation, usability, opponent behaviour and performance. Bugs and rough edges should be expected. Online play against other people is not currently available.”

Will the game be priced differently during and after Early Access?

“I plan to keep Go Together at the same price throughout Early Access and after its full release.”

How are you planning on involving the Community in your development process?

“I welcome players’ experiences, suggestions and bug reports through the Steam discussions and the Go Together Discord community. I am especially interested in what makes the game easier to understand, more comfortable to control and enjoyable to return to. I plan to use that feedback to help prioritise improvements and share what I am working on through development updates.”
Read more
This game is not yet available on Steam

Planned Release Date: To be announced

Interested?
Add to your wishlist and get notified when it becomes available.
 

Report bugs and leave feedback for this game on the discussion boards

See all discussions

About This Game

Simple rules. Incredible depth. A game worth sharing.

It amazes me how much can grow from Go’s simple rules. Black and white stones, an empty board, and possibilities that keep unfolding the longer you play.

Go Together brings that fascination to a beautiful 3D table. Sit down with a friend, challenge a computer opponent, and enjoy a game that gives you room to think—and plenty of reasons to play again.

Share the board

There’s something special about discovering a game together. Share a local two-player match on the same device, whether you’re trying Go for the first time or returning to a friendly rivalry.

Take turns from opposite sides of the table, with a camera that can move to the active player’s seat, or switch to an overhead view to consider the whole board.

Find your own pace

Choose a 9 × 9, 13 × 13, or full 19 × 19 board. Explore how the same simple rules create different challenges as the space to play grows.

Meet our own Revolving Gear Studio Go model, play against Michi by Petr Baudiš, or challenge KataGo by David J. Wu and its contributors. These opponents run locally on your computer, with adjustable settings and different approaches to discover. I’m excited to bring them together here, with more models planned for the future.

Click and drag a stone, or select it and then choose its place. Your move stays provisional until you end your turn, giving you a moment to reconsider. Illegal placements receive a hint so you can explore another move.

A quiet place to think

Go’s contemplative nature is a big part of why I love it. Taking a moment to look, question an idea, and notice something you missed can be as enjoyable as finding a brilliant move.

Settle into the 3D environment, choose between three interface styles, and play with a mouse and keyboard or a gamepad. Explore historical Go artwork in A Shared History—a glimpse into the rich culture of a game whose influence continues to fascinate me.

Why Go Together?

Go’s simple rules and extraordinary complexity amaze me. Its long history and its role in modern technological breakthroughs deepen that appreciation. There is so much to this game, and yet you can still sit down across from someone and simply enjoy playing.

Go Together started as a small project alongside my bigger one. An idea, a palate cleanser, and the pleasure of building something that felt straightforward. But it grew into something much more: a beautiful place to play, a game to share with friends, and a chance to build our own opponent alongside remarkable Go engines created by others.

That’s what I want to share with you—the fascination, the time to think, and the fun of playing.

The current game supports local two-player matches and computer opponents. Online play is in development, with more models planned.

Explore Go. Play against our model or others. Play against each other. But most importantly, Go Together.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI was used for coding assistance and selected Steam store artwork. No generative AI content is created during gameplay.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit, version 21H1 or newer
    • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 360
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: Radeon R7 360NVIDIA GeForce GTX 1050 / AMD Radeon RX 560
    • DirectX: Version 11
    • Storage: 1 GB available space
Review Filters