Explore 108 hero classes and shape their dice in a turn-based roguelike. Read enemy intentions, keep key rolls, and combine attacks, shields, spells, and relics. Try custom parties, generated heroes, and ten-hero Raid battles.

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「pipsquad already has a playable core built around squad composition, dice modification, and turn-based combat. With so many interactions between heroes, equipment, spells, and enemies, player feedback is valuable for developing interesting choices and a fair challenge. Early Access gives us the opportunity to refine the game with the community, using feedback on builds, difficulty, and usability to guide development.」

這款遊戲的搶先體驗時間大約會持續多久?

「We currently expect Early Access to last approximately 3–6 months from its launch. This is an estimate, and the timeframe may change depending on player feedback and development progress. We plan to share updates on our progress through Steam announcements.」

正式版預計會與搶先體驗版有何不同?

「For the full version, we plan to deepen the variety of squad and dice builds, refine heroes, equipment, and enemy encounters, and improve difficulty balance. We also plan to improve the learning experience, interface clarity, and overall stability. Player feedback will help shape the scope and priorities of these changes; specific additions and timing may change during development.」

搶先體驗版目前的開發進度如何?

「The current version includes the core single-player adventure from party selection through the final boss, with standard runs spanning 20 battles. It offers 108 hero classes, including starting classes and promotions, plus four modes: Classic, Choose Party, Generate, and the ten-hero Raid mode. Players can develop their squad with promotions and equipment, use spells, and shape runs with difficulty options, blessings, and curses. Enemy intentions, action previews, turn undo, and an in-game compendium are also available. The game is still in development, and players may encounter bugs, balance issues, and areas that need further polish.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We currently plan to keep the same price during Early Access and when the game leaves Early Access.」

在開發過程中,您打算如何與社群互動?

「We plan to use the Steam Community discussions to collect bug reports, suggestions, and feedback on squad builds, difficulty, and usability. Details about a run, reproduction steps, and screenshots can help us understand reported issues. We plan to share development progress and changes through Steam announcements and patch notes, and use recurring feedback to help prioritize improvements.」
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預計發行日期: 2026 年 10 月

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關於此遊戲

pipsquad is a turn-based dice-building roguelike where every hero brings a different die to the fight. Explore 108 hero classes, including starting classes and promotions. Lead your squad through 20 battles, develop your team between encounters, and find combinations that can carry you through the final boss.

Make every roll count

Keep useful dice and reroll the rest. Decide when to attack, protect an ally, heal, or build your shared mana pool for a spell. You can use some of your dice before spending your remaining rerolls, so the order of your actions matters.

Read the battle before you commit

Enemy intentions show who is under threat. Preview how an action changes the outcome of the enemy turn, inspect dice and keywords, and undo actions during your turn to explore another approach.

Build the dice your squad needs

Promote heroes into new classes and change their dice with equipment. Add keywords, replace faces, or use items that copy and rearrange them. Compare the results before committing, and experiment with equipment order to discover how effects work together.

Choose your way to play

  • Classic: choose a five-hero lineup and develop it through the run.
  • Choose Party: pick the starting class for every slot, including duplicate heroes.
  • Generate: play with procedurally generated heroes and promotions.
  • Raid: command ten heroes against doubled starting enemy formations, with a promotion after each victory before the final battle.

Set the challenge

Choose a difficulty and shape the run with blessings, curses, and optional rule changes. Custom difficulty lets you mix effects freely. Along the way, optional events offer more decisions: accept a lasting change, take a cursed chest, or claim an item in exchange for a tougher next battle.

Pixel-art heroes, monsters, and environments meet animated 3D dice. Explore the in-game compendium and plan your next combination. The interface supports English, Simplified Chinese, French, German, Spanish, Russian, Japanese, Brazilian Portuguese, and Korean.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

Generative AI was used to create some of the game’s visual assets, including character and monster artwork, backgrounds, and icons, as well as music, sound effects, and promotional artwork for the store page. These assets were generated during development. The game does not use generative AI to create content in real time during gameplay.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 (64-bit)
    • 處理器: 2.0 GHz dual-core x64 CPU with SSE4.2
    • 記憶體: 4096 MB 記憶體
    • 顯示卡: OpenGL 3.3-compatible graphics
    • 儲存空間: 500 MB 可用空間
    • 備註:
    建議配備:
    • 需要 64 位元的處理器及作業系統
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