Explore 108 hero classes and shape their dice in a turn-based roguelike. Read enemy intentions, keep key rolls, and combine attacks, shields, spells, and relics. Try custom parties, generated heroes, and ten-hero Raid battles.

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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«pipsquad already has a playable core built around squad composition, dice modification, and turn-based combat. With so many interactions between heroes, equipment, spells, and enemies, player feedback is valuable for developing interesting choices and a fair challenge. Early Access gives us the opportunity to refine the game with the community, using feedback on builds, difficulty, and usability to guide development.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We currently expect Early Access to last approximately 3–6 months from its launch. This is an estimate, and the timeframe may change depending on player feedback and development progress. We plan to share updates on our progress through Steam announcements.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«For the full version, we plan to deepen the variety of squad and dice builds, refine heroes, equipment, and enemy encounters, and improve difficulty balance. We also plan to improve the learning experience, interface clarity, and overall stability. Player feedback will help shape the scope and priorities of these changes; specific additions and timing may change during development.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The current version includes the core single-player adventure from party selection through the final boss, with standard runs spanning 20 battles. It offers 108 hero classes, including starting classes and promotions, plus four modes: Classic, Choose Party, Generate, and the ten-hero Raid mode. Players can develop their squad with promotions and equipment, use spells, and shape runs with difficulty options, blessings, and curses. Enemy intentions, action previews, turn undo, and an in-game compendium are also available. The game is still in development, and players may encounter bugs, balance issues, and areas that need further polish.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«We currently plan to keep the same price during Early Access and when the game leaves Early Access.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We plan to use the Steam Community discussions to collect bug reports, suggestions, and feedback on squad builds, difficulty, and usability. Details about a run, reproduction steps, and screenshots can help us understand reported issues. We plan to share development progress and changes through Steam announcements and patch notes, and use recurring feedback to help prioritize improvements.»
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Planlagt utgivelsesdato: Oktober 2026

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Om spillet

pipsquad is a turn-based dice-building roguelike where every hero brings a different die to the fight. Explore 108 hero classes, including starting classes and promotions. Lead your squad through 20 battles, develop your team between encounters, and find combinations that can carry you through the final boss.

Make every roll count

Keep useful dice and reroll the rest. Decide when to attack, protect an ally, heal, or build your shared mana pool for a spell. You can use some of your dice before spending your remaining rerolls, so the order of your actions matters.

Read the battle before you commit

Enemy intentions show who is under threat. Preview how an action changes the outcome of the enemy turn, inspect dice and keywords, and undo actions during your turn to explore another approach.

Build the dice your squad needs

Promote heroes into new classes and change their dice with equipment. Add keywords, replace faces, or use items that copy and rearrange them. Compare the results before committing, and experiment with equipment order to discover how effects work together.

Choose your way to play

  • Classic: choose a five-hero lineup and develop it through the run.
  • Choose Party: pick the starting class for every slot, including duplicate heroes.
  • Generate: play with procedurally generated heroes and promotions.
  • Raid: command ten heroes against doubled starting enemy formations, with a promotion after each victory before the final battle.

Set the challenge

Choose a difficulty and shape the run with blessings, curses, and optional rule changes. Custom difficulty lets you mix effects freely. Along the way, optional events offer more decisions: accept a lasting change, take a cursed chest, or claim an item in exchange for a tougher next battle.

Pixel-art heroes, monsters, and environments meet animated 3D dice. Explore the in-game compendium and plan your next combination. The interface supports English, Simplified Chinese, French, German, Spanish, Russian, Japanese, Brazilian Portuguese, and Korean.

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

Generative AI was used to create some of the game’s visual assets, including character and monster artwork, backgrounds, and icons, as well as music, sound effects, and promotional artwork for the store page. These assets were generated during development. The game does not use generative AI to create content in real time during gameplay.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 (64-bit)
    • Prosessor: 2.0 GHz dual-core x64 CPU with SSE4.2
    • Minne: 4096 MB RAM
    • Grafikk: OpenGL 3.3-compatible graphics
    • Lagring: 500 MB tilgjengelig plass
    • Tilleggsmerknader:
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
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