Fight through a shifting rift in a 3D action roguelite. Choose Lumi, Bram, or Nox; master their distinct melee, shield, and rune abilities; shape each five-room expedition with routes and blessings; and face the Swarm Heart alongside AI companions.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The core combat and expedition are playable end to end. We want players' feedback to tune the heroes, rooms and blessings and to decide what to build next.”

Approximately how long will this game be in Early Access?

“About 6 to 12 months.”

How is the full version planned to differ from the Early Access version?

“More rooms, enemies and bosses, expanded blessings and hero progression, wider translation coverage, and full online co-op support.”

What is the current state of the Early Access version?

“Three heroes, a five-room expedition with one boss, three difficulty levels, six achievements, and core-screen translations in Korean, English, Japanese and Spanish.”

Will the game be priced differently during and after Early Access?

“The price may increase when the game leaves Early Access as content grows.”

How are you planning on involving the Community in your development process?

“Through the Steam discussion forums and in-game error reports, with changes called out in update notes.”
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This game is not yet available on Steam

Planned Release Date: Nov 9, 2026

This game plans to unlock in approximately 2 weeks

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About This Game

ASCENT: MASKLINGS is a 3D action roguelite about three masked fighters climbing a shifting rift. Choose a role, survive a five-room expedition, and confront the Swarm Heart.

Lumi chains swift melee attacks and dashes. Bram holds the front line with his shield. Nox controls enemies from a distance with rune magic. In solo play, the other two heroes fight beside you as AI companions.

Pick a route and a blessing between rooms to shape each run. Break seals, defend objectives, face specialist enemies, and learn the warning signs of the boss attacks. Revive fallen allies and adapt your tactics as the rift grows more dangerous.

Three difficulties — Story, Standard and Ascendant. Shards you earn on expeditions are banked to your account.

Growing in Early Access — The first update is already in testing: a vault to spend shards on permanent upgrades, a new ranged enemy (the Rift Mortar), four new blessings, and the Rift Warden on every difficulty. More zones, enemies, bosses and online co-op will follow. Korean, English, Japanese and Spanish cover the main screens.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI tools assisted development. Some in-game text and translations, the store description, and several hero props (masks, helmet, hood and staff) were created with AI coding assistants that wrote the generation scripts. Store capsule images were composed from in-game renders with AI assistance. Everything was reviewed by the developer. Character bodies and animations are Quaternius CC0 assets. No content is generated by AI while you play.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: 64-bit quad-core processor
    • Memory: 4 GB RAM
    • Graphics: Intel UHD Graphics 770 or equivalent (DirectX 11)
    • DirectX: Version 11
    • Storage: 500 MB available space
    • Additional Notes: Tested on Intel UHD Graphics 770 integrated graphics. No dedicated graphics card required.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: 64-bit quad-core processor, 3 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 or better
    • DirectX: Version 11
    • Storage: 500 MB available space