An adult pixel-art airline management sim. Serve the cabin with quick hands-on mini-games, dress up your crew, upgrade your plane and climb to 5,280 feet to join the Mile High Club.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Mile High Club is playable from takeoff to landing, and we want players flying with us while we build the rest. Early Access lets us tune the serving actions, the adult scenes, the crew stories and the flight balance with your feedback, and keep adding scenes, destinations and crew looks along the way.”

Approximately how long will this game be in Early Access?

“We plan to be in Early Access for about six months.”

How is the full version planned to differ from the Early Access version?

“We plan to grow the scene gallery from 31 scenes at Early Access launch to around 100, and to add more destinations with their own daily rules, more crew customization, more plane upgrades and cabin interiors, and more story moments for Mei, June and Coco.”

What is the current state of the Early Access version?

“Mile High Club is fully playable. Fly charters between destinations that each have their own daily rule, serve passengers and the captain through quick hands-on actions graded PERFECT, GREAT or OK, build tip streaks, and join the Mile High Club with the altimeter climb to 5,280 feet. The Early Access launch includes 31 adult scenes, crew customization (hair, bust and uniform), the plane upgrade tree, paint and cabin interiors, a story for each of the three flight attendants, passport stamps and a scene gallery. A guided first flight teaches every system.”

Will the game be priced differently during and after Early Access?

“We don't plan to change the price when we leave Early Access. Everyone who buys during Early Access gets every update.”

How are you planning on involving the Community in your development process?

“We read every Steam review and forum thread, post updates on the Steam news tab, and plan to run polls so players can vote on what comes next: new scenes, destinations and crew looks. We fix reported bugs as quickly as we can.”
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Join the Mile High Club Playtest

The Playtest will be added to your Steam Library.
This game is not yet available on Steam

Planned Release Date: Dec 1, 2026

This game plans to unlock in approximately 6 weeks

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Mature Content Description

The developers describe the content like this:

The game is intended for adults only and contains sexual content that some viewers may find offensive. The characters, story, and actions are fictitious. All characters are depicted as 18 and over.

The game contains nudity and explicit consensual sex scenes between the adult flight crew and passengers. Passengers are served champagne on board.

About This Game


One plane, three flight attendants and a cabin full of passengers who all want something.

Serve the cabin

Pour champagne, hand out coffee, toss snacks and tuck in blankets. Every order is a quick hands-on action graded PERFECT, GREAT or OK, and PERFECT streaks pay bigger tips.

Join the club

When a girl calls you to the lav, the cabin or the cockpit, ride the altimeter to 5,280 feet. 31 explicit scenes at Early Access launch, with more on the way.

Your crew

Mei, June and Coco each have a story to unlock and trust to earn. Change their hair, bust and uniform any time.

Your airline

Unlock upgrades, paint your plane, fit new cabins and fly from Las Vegas to Reykjavik, collecting passport stamps as you go. Every scene you unlock replays in the gallery.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 or later (x64)
    • Processor: 2.0 GHz Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: OpenGL 2.0 or DirectX 9.0c compatible
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
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