A sci-fi autobattler about salvage and survival. Explore the void, strip hardware off wrecked enemies, arrange hangars in your ship's grid, then unleash your drones and watch them fight in real-time battle.

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This game is not yet available on Steam

Planned Release Date: Q1 2027

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About This Game

--- INCOMING TRANSMISSION ---

SOURCE: SSDF HIGH COMMAND

CHANNEL: SECURE // COMMANDER-DESIGNATE

[SSDF-HC] You are the assigned Commander of a Foundry-class carrier, the Sol System Defence Force's most capable drone fleet ship. Full formations have been anticipated and destroyed; one operative gives AEON fewer data points to plan against. You will not be reinforced. You will not be resupplied. Requisition is authorised for salvaged components only.

[SSDF-HC] This carrier has been in service longer than any single hull should be. Command doesn't file paperwork on how many wrecks went into keeping a Foundry-class ship flying, and neither should you. What matters is that it still builds: every hangar bay you fit runs its own production line, so a drone lost in action is rebuilt from that same bay before the fight is over.

[SSDF-HC] Your inherited ship comes with a starting loadout and nothing more. Anything beyond that is recovered from the wrecks you defeat or from the entities you encounter on the way, as much as your requisition budget and your ship's hold will allow. Flagship systems can be upgraded or newly installed from your ship's menus, improving your odds against enemies. Once you launch, the fleet runs itself: drones target automatically, execute their combat abilities, and shift roles as the fight demands. There's no partial outcome to a battle out here. You win, or we do our best to recover your ship.

[SSDF-HC] Expenditure of all commissioned assets during this engagement is pre-authorised. This authorisation extends to the operative.

--- END TRANSMISSION ---

- Real-time fleet combat: you build your fleet on the grid, then launch it and let the drones take over

- A wide roster of drones across offence and defence, as well as utility bays to increase your fleet's power

- Two flagship hulls: the Foundry, a versatile carrier built for drone operations, and the Bulwark, a reinforced juggernaut you earn in the field that trades hangar space for raw armour and firepower

- Four Power Weapons that charge as your fleet takes losses in battle and fire automatically once ready, turning attrition into a weapon of its own

- AEON: a rogue sentient AI that is sending ships against you to learn your combat tactics

- CRT-filtered neon retrofuturism: phosphor glow, scanlines, glitching readouts

This is a demo build: the opening posting in a war that keeps going. Wishlist to find out where it leads.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 / AMD FX-6300 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 520 / NVIDIA GTX 750 or equivalent (OpenGL 3.3)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1050 / AMD RX 560 or equivalent
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 300 MB available space