Guard the Skull and Crown of the dead King of the Underworld. Explore, hunt, fish and build by day, then hold your tower against the horde each night.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game already has a lot of content, but its story isn't finished yet. I'm releasing in Early Access so players know they aren't buying a complete story, and so I can use their feedback on balance, bugs and new features to shape the rest of development.”

Approximately how long will this game be in Early Access?

“I plan for the game to leave early access April-June 2027.”

How is the full version planned to differ from the Early Access version?

“The full version will have the complete story implemented, more nights, more bosses and the story's endings. I plan to keep updating the game with new content after the full release too.”

What is the current state of the Early Access version?

“The game is fully playable, though some bugs are to be expected. The current game spans 15 nights, which takes about 2 hours if you play without dying. The game is run-based so if you die, your run ends and you start over from the beginning. There's plenty to do outside the nightly defense, like building, hunting, fishing, mining, crafting, tech, and magic, so every new run is a chance to discover something new or try a different approach.”

Will the game be priced differently during and after Early Access?

“There are no plans to change the price after Early Access. All updates, including the full release, are free for everyone who owns the game.”

How are you planning on involving the Community in your development process?

“Players can join the Discord server or use the Steam discussion forums to suggest features, report bugs and follow development. I also run some community events.”
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This game is not yet available on Steam

Planned Release Date: Oct 25, 2026

This game plans to unlock in approximately 3 weeks

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About This Game

Explore by day. Defend by night.

Deep in your tower sits the Skull and Crown of the dead King of the Underworld, and every night, the underworld comes for it.

By day, the world is yours: hunt in the forest, fish the lake, dig into a mine that never ends, and trade with the villagers down the road. By night, the horde pours through your tower's doors, and if a single creature reaches the skull, your run is over.

Build your defense

  • Barricades, shotgun traps, fire jets, turrets and floor spikes

  • Wire it all together with pressure plates, sensors, logic gates and pistons

  • Power your tower with hand cranks, coal generators and a full steam chain

Arm Yourself

  • Hundreds of items, weapons, and tools to find

  • Expansive magic system

  • Earn perks and exercise to increase player stats

Explore

  • Mine, fish, hunt, forage, socialize

  • Multiple in-depth interconnected systems

  • Uncover the truth of the world

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI tools were used to help write the game's code and make some placeholder sprites and text. All placeholder art/text is being removed by me, and i'm getting help with the removal/cleanup of AI code.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Memory: 4096 MB RAM
    • Graphics: Vulkan 1.0 or DirectX 12 compatible GPU (Intel HD Graphics 620 / NVIDIA GeForce GTX 750 / AMD Radeon R7 260X)
    • DirectX: Version 12
    • Storage: 500 MB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8192 MB RAM
    • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560
    • DirectX: Version 12
    • Storage: 500 MB available space
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