Build a warband of fairy-tale creatures in a single-player auto battler. Choose your Guide, recruit and merge cards, then arrange your formation to face seven rivals. Discover 20 factions and 300 creatures, with automatic battles and decisions between every duel.

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Planned Release Date: Nov 16, 2026

This game plans to unlock in approximately 3 weeks

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About This Game

Your warband. Your Guide. Seven rivals.


In Arks of Twilight, build a warband of fairy-tale creatures to face seven computer-controlled rivals. Battles play out automatically. Between duels, you decide which cards to recruit, which to strengthen and where to place them.

Choose your Guide


Their power stays active throughout the match. Build your warband around it or use it to make the most of the cards offered during Ark Recruitment.

Recruit, merge and change your plan


Each turn brings a gold budget and new offers. Strengthen your warband, refresh your choices or upgrade your Ark to reach higher-rank creatures. Merging makes your cards stronger, while faction powers give you new ways to combine them.

Position matters


Your warband fits on a row of seven cards. Their positions and powers shape how the duel unfolds. Watch the battle, then adjust your formation before the next one.

Discover the bestiary


Fae, Werewolves, Amazons, Celestial Dragons... The full game brings together 20 factions and 300 creatures. Browse the Bestiary to read their powers and explore the illustration collections, including Grand Art Deco and Two-Tone Engravings.

Play solo offline and choose your rivals' difficulty. The demo lets you play full matches with eight factions plus Neutrals, totalling 135 creatures, for two hours of active play. You can finish your current match when that time runs out.

Why I created Arks of Twilight

I’ve been playing TCGs for close to thirty years. I started with the beta of Magic: The Gathering and have tried all sorts of card games since, with a particular fondness for Hearthstone and Gwent. For a long time, I wanted to bring my own ideas to game design.

Arks of Twilight grew out of a frustration I had as a player: having to be online and fit my time around other people. I wanted a solo auto-battler that works offline and lets each player set the pace. Want to make your decisions quickly? Go ahead. Want to think through your lineup and try a combination? Take your time.

What I’m aiming for is the fun of finding a combo, unlocking something and coming back with a new idea. You can play match after match all evening, or put the game aside and return to it later.

One purchase, more to discover as you play

The full game is a one-time purchase, with no subscription. Shards earned by playing let you unlock factions, game boards and entire collections of card skins. Choose what to unlock as you play, between battles and new combinations to discover.

A small independent project

I’ve spent around four to five months on development, mainly working on game design, the game’s structure, gameplay and feedback from testers. Without AI-generated illustrations, this small independent project would not have happened. If the studio makes a profit one day, I’d like to bring in artwork made through more traditional methods.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI tools were used to prepare some illustrations, promotional animations, text and translations, as well as prerecorded music for the game and promotional videos and the tutorial’s prerecorded voice. During play, the game does not generate content with AI or use external AI services.

Mature Content Description

The developers describe the content like this:

The game features fantasy combat. Some card illustrations show blood, injuries or bodies in coffins. Wine also appears in Vampire illustrations.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit or later
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
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