American football where every player is a robot — and every robot rolls off the line with a 1 in all eight stats. You are the Owner: call the plays, author the playbook, and turn blank chassis into a championship team. Your first season is free.
Release Date:
Q1 2027
Developer:
Publisher:
Tags

Sign in to add this item to your wishlist, follow it, or mark it as ignored

This game is not yet available on Steam

Planned Release Date: Q1 2027

Interested?
Add to your wishlist and get notified when it becomes available.
 

About This Game

Check out my Discord and YouTube for updates, details, and more.

Every player is a robot

American football the way you remember it: kickoffs, fourth-down decisions, blitz packages, the works. With one difference. Every player on the field is a robot, and every robot rolled off the line as an undifferentiated blank chassis with a 1 in all eight stats.

What they become is entirely up to you.

You are the Owner

You are not on the field. You never control a player. You call the play, and the robots play it.

  • Call the plays on game day. Read their personnel, pick your coverage, and live with it

  • Or set a game plan and let your tendencies call the game for you

  • Manage the roster. Who starts, who sits, who gets cut

  • Fill your special teams. Every unit, every spot, your call

  • Spend the money. Upgrades, fresh chassis, or hold for next season

  • Work the marketplace. Buy, sell, list

Author your own playbook

This is not a fixed play list. Build packages, arrange formations, and draw routes for every robot by hand, across offense, defense and special teams. Curate which of them your team is even allowed to run, then call from what you built.

Nothing is decided before the snap

Plays are not rolled and then animated. Every block, every pursuit angle, every shed and every tackle emerges frame by frame from live state on the field. Two identical calls will not give you the same result.

Your defense reads run or pass and reacts at the speed of its own processors, so play-action and draws work exactly as well as your opponent is slow to diagnose them.

Watch the film

Every game is recorded. Replay any snap, follow the telemetry feed line by line, and see who beat whom: the blocker who held, the separation at the catch, the yards after contact. When a drive falls apart, the film tells you why.

Robots grow, and robots fade

Eight stats, and thirteen tiers of upgrade behind each one. There are no predefined positions: a robot built with the right stats can play any role you want it to. A chassis you picked up in your first season can become a championship cornerstone, or burn out in two years.

Some of what drives a robot's development is on the sheet. Some of it you will have to work out for yourself.

Practice costs nothing

Drill your team against any opponent you choose, at any down and distance, as many times as you like. Nothing at stake, nothing recorded, no wear on the robots. Find out whether the play works before it matters.

Seasons that compound

A league runs four ladders with promotion and relegation between them, and many leagues run in parallel. Every position in the table has stakes. Wins earn money, money buys upgrades, upgrades shape your team, and your team chases promotion.

Every snap is a stat. Every season is a record. The most interesting robots have stories that take several seasons to tell.

Play online or on your own (Online version will be released after offline has been baked)

Take a team into a live league against other Owners, or run a franchise entirely offline on your own machine, with the same simulation, the same editor and no connection required. Advance the season whenever you want to.

  • No ads

  • No loot boxes, no gacha, no energy timers

  • No paying for a better robot. Every upgrade in this game is bought with money your team earned on the field

And a season does not demand your evenings. Set a game plan and your team will play a full season on it, every situation and every down, while you check in whenever you feel like it. Leave in the middle of a live game and your team keeps playing from the plan; rejoin and pick it up where it stands. Calling every snap yourself is an option, not a requirement.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The majority of the game (engine, resolver, mechanics, layout) was built by me. However, AI was leveraged in building a lot of the design elements (sprites, models). I also used it to help with some of the deployment and infrastructure such as Actions and Terraform.

More details can be found here --> https://youtu.be/kMyiekhu4d0

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: 64-bit dual-core, 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3 compatible (Intel HD Graphics 4000 or newer)
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Additional Notes: Requires an internet connection: league games are played online. 1280×720 display or higher.
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: 64-bit quad-core
    • Memory: 8 GB RAM
    • Graphics: Any integrated or dedicated GPU from the last 5 years
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Additional Notes: 1440×900 display or higher.