Rebuild hell from the paths its souls must walk. Extend corridors and combine turrets, traps, and guard stations in a tower defense game built around tile placement. Grow your blueprint deck and redevelop hell alongside Enma.

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Over dit spel

Rebuild hell, starting with the paths its souls must walk.

Welcome to Hell Resort! is a tower defense game built around tile placement. Lay corridors and facilities one blueprint at a time, then test your design against waves of wandering souls.

Hell is falling apart under aging infrastructure and a tight budget. Having worked in resort development in the living world, you are recruited by a young Enma to redesign its districts and restore the flow of judgment.

Design Hell


Extend corridors and fit defenses around them using limited land and coins. Every turn in the path changes where your facilities can strike. There is no timer during the building phase, so take a good look at the board before committing to your next tile.

Extend the corridors


Corridors are a low-cost way to lengthen the route. Fit their unusual shapes into the available land, then place your defenses to make the most of each turn.

Combine turrets, traps, and guard stations


Turrets: strike at a point

Place them beside the corridor to attack souls that enter their range.



Traps: control an area

Build them into the corridor to catch groups of souls as they pass.



Guard stations: push the line forward

Deploy enforcers to meet souls head-on and advance the line. Back them up with turret fire and traps where the line is under pressure.

Build a blueprint deck


Facilities come as blueprint cards. Add new blueprints as you clear stages, remove cards you no longer need, and choose the deck you will bring to the next district. Pack in small facilities, or leave room for larger ones: your deck shapes the board you can build.





Follow the story as you rebuild hell's districts. Once you clear a stage, put your corridor to the test in Endless Mode.

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

Generative AI was used to create some artwork, music, sound effects, text, and localization included in the game. Some AI-generated content is used as-is, while some has been edited by the developer.

The game does not generate AI content at runtime.

Systeemeisen

Windows
SteamOS + Linux
    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 / 11 (64-bit)
    • Processor: Intel Core i3 / AMD Ryzen 3 or better
    • Geheugen: 4 MB RAM
    • Grafische kaart: GPU with OpenGL 3.3 or Vulkan 1.2 support (Intel HD Graphics 620 or better)
    • Opslagruimte: 200 MB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    Minimum:
    • Besturingssysteem: SteamOS 3 or any modern 64-bit Linux distribution
    • Processor: 2.0 GHz dual-core 64-bit CPU or better
    • Geheugen: 4 MB RAM
    • Grafische kaart: GPU with Vulkan 1.2 or OpenGL 3.3 support
    • Opslagruimte: 200 MB beschikbare ruimte
    Aanbevolen:
    Recensiefilters