CoderLifes is a first-person developer life simulation. Start with one room, one computer, and almost no money. Build software and AI products, solve bugs and server crises, attract users, earn revenue, upgrade your setup, and grow your career.

Daftar masuk untuk menambah item ini ke senarai hajat anda, ikuti atau tandakannya sebagai diabaikan

Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“CoderLifes is built around the evolving experience of a developer's life: creating products, managing limited resources, dealing with technical problems, upgrading a workspace, and growing from small personal projects into something bigger.

Early Access gives us the opportunity to develop and refine these interconnected systems together with the community. Player feedback will help us identify which mechanics are the most engaging, improve the balance of progression and economy, refine the development and AI systems, and prioritize areas that need additional depth.

We want CoderLifes to grow through real player experiences while keeping the core vision of the game intact.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We currently expect CoderLifes to remain in Early Access for approximately 6 to 12 months. This timeframe may change depending on development progress and community feedback. Our priority is to reach the level of depth, stability, and polish we want for the full release rather than commit to a fixed release date too early.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“Throughout Early Access, we plan to expand and refine the developer-life experience while building on the systems already available in the game.

Our plans include expanding progression, adding more projects and development opportunities, improving the software and AI creation systems, providing more ways to upgrade and customize the player's workspace and hardware, deepening financial and product-management systems, and expanding the challenges associated with running successful digital products.

We also plan to improve balancing, performance, user interface, accessibility, and overall polish based on player feedback.

The exact scope and priorities may evolve during Early Access as we learn how players interact with the game.”

Bagaimanakah keadaan semasa versi Akses Awal?

“CoderLifes is currently playable and contains the core gameplay loop of the developer-life experience.

Players begin in a small living and working space with limited resources and can interact with their environment, organize their workspace, use their computer, work on technology projects, develop and deploy products, monitor users and product performance, manage technical issues such as server load and bugs, track finances, and purchase upgrades for their setup.

The current version also includes progression systems involving money, reputation, energy, focus, stress, hardware and workspace improvements, along with product analytics and other management mechanics.

As an Early Access title, some systems are still being expanded and balanced, and players may encounter bugs, unfinished elements, balance changes, or features that change during development.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“We plan to offer CoderLifes at a lower price during Early Access to reflect its current state and to thank players who support the game during development. The price may increase as significant new content, features, and improvements are added and the game moves closer to its full release.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Community feedback will be an important part of CoderLifes' Early Access development.

We plan to actively review player feedback, bug reports, suggestions, and discussions through the Steam Community. Feedback will help us identify balancing issues, improve existing mechanics, prioritize quality-of-life improvements, and understand which parts of the developer-life experience players would like to see expanded.

Major updates and meaningful changes will be communicated through Steam announcements. While not every suggestion can be implemented, community feedback will be considered throughout development as we continue refining CoderLifes.”
Baca lagi
Bahasa Bahasa Melayu tidak disokong

Produk ini tidak menyokong bahasa tempatan anda. Sila semak senarai bahasa yang disokong di bawah sebelum membuat pembelian

Permainan ini belum tersedia di Steam lagi

Akan datang

Berminat?
Tambah ke senarai hajat anda dan terima pemberitahuan apabila permainan sudah tersedia.
 

Laporkan pepijat dan tinggalkan maklum balas untuk permainan ini di papan perbincangan

Lihat semua perbincangan

Tentang Permainan Ini

Satu bilik. Satu komputer. Hampir tiada wang.

CoderLifes ialah simulasi kehidupan pembangun dari perspektif orang pertama, di mana anda membina kerjaya dalam dunia teknologi bermula dari kosong.

Komputer anda bukan sekadar tempat bekerja. Di sinilah anda membina projek, membangunkan perisian, bereksperimen dengan AI, memantau produk, mengurus pelayan, menjejaki kewangan dan cuba mengubah idea menjadi sesuatu yang benar-benar mahu digunakan oleh orang ramai.

BINA PRODUK ANDA

Cipta perisian dan produk berasaskan AI melalui proses pembangunan berperingkat. Tentukan idea, sediakan data, bina teras produk, uji hasil kerja, baiki pepijat, latih model dan lancarkan produk anda.

Membina sesuatu hanyalah permulaan. Selepas produk anda dilancarkan, cabaran sebenar bermula.

KEMBANGKAN PENGGUNA ANDA

Pantau pengguna aktif, pertumbuhan, pendapatan, kepuasan, beban pelayan dan laporan pepijat. Pelancaran yang berjaya boleh menarik perhatian dengan pantas, tetapi pertumbuhan turut membawa masalah baharu.

Lihat projek anda memperoleh pengguna dan bertindak balas terhadap cara orang ramai menerima hasil ciptaan anda.

ATASI MASALAH

Pelayan boleh mengalami beban berlebihan. Pepijat boleh muncul. Perbelanjaan terus bertambah. Tenaga, fokus, tekanan, wang dan reputasi anda semuanya penting ketika anda cuba memastikan semuanya terus berjalan.

Apabila sesuatu rosak, anda perlu menentukan cara untuk membaikinya.

TINGKATKAN SETUP ANDA

Jana wang dan laburkannya semula ke ruang kerja anda. Beli perkakasan dan peralatan, terima bungkusan, buka bungkusan tersebut di apartmen anda dan tingkatkan komputer yang digunakan untuk membangunkan projek.

Peralatan yang lebih baik membantu anda bekerja dengan lebih cekap dan menghadapi cabaran yang lebih besar.

JALANI KEHIDUPAN SEORANG PEMBANGUN

CoderLifes menggabungkan interaksi orang pertama, simulasi kehidupan pembangun, penciptaan produk, pengurusan teknologi dan perkembangan dalam satu pengalaman.

Bina. Rosakkan. Baiki. Berkembang.

Mulakan secara kecil-kecilan dan lihat sejauh mana kemahiran, keputusan dan idea anda mampu membawa anda.

Keperluan Sistem

Windows
macOS
    Minimum:
    • OS: Windows 10 64-bit
    • Pemproses: Intel Core i5-4460 or AMD Ryzen 3 1200
    • Memori: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 960 4 GB or AMD Radeon R9 380 4 GB
    • DirectX: Versi 11
    • Storan: 8 GB ruang tersedia
    • Kad Bunyi: DirectX compatible
    Dicadangkan:
    • OS: Windows 10/11 64-bit
    • Pemproses: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memori: 16 GB RAM
    • Grafik: NVIDIA GeForce GTX 1660 or AMD Radeon RX 590
    • DirectX: Versi 11
    Minimum:
    • OS: macOS 12 Monterey
    • Pemproses: Intel Core i5 or Apple M1
    • Memori: 8 GB RAM
    • Grafik: Intel Iris Plus / Apple M1 integrated graphics
    Dicadangkan:
    • OS: macOS 14 Sonoma or later
    • Pemproses: Apple M1 or better
    • Memori: 16 GB RAM
    • Grafik: Apple M1 or better
* Mulai 15 Februari 2024, Steam Client tidak akan menyokong permainan 32-bit atau macOS 10.14 atau lebih rendah lagi.
Penapis Ulasan