Goblins live for about 20 days. Build a colony that outlasts them. Grow food, dig into the hillside, organize workshops and hauling, and prepare for raids. Raise the next generation and turn a woodland settlement into a fortress of their own.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Goblin Colony combines short goblin lifespans and generational succession with production, logistics and fortress defense. We want to refine how these systems work together by learning from players' different approaches, especially the balance between population, resources and raids.”

Approximately how long will this game be in Early Access?

“We expect Early Access to last approximately 6–12 months from its launch. Based on player feedback, we plan to refine game balance, improve usability, and expand the content. If this timeframe changes as development progresses, we will share updates through Steam announcements.”

How is the full version planned to differ from the Early Access version?

“For the full version, we plan to broaden building and production choices, improve progression and raid variety, and refine presentation, performance and localization. The scope and priorities may change based on development and player feedback.”

What is the current state of the Early Access version?

“The current development build includes gathering, farming, workshops, material transport, stonecutting, wall construction, population growth and generational succession. Raids, combat, cave shelter, a tutorial and local saving/loading are also implemented. Balancing and polishing are ongoing; content and systems may change.”

Will the game be priced differently during and after Early Access?

“We generally plan to maintain the current regular price throughout Early Access. At full release, we plan to increase the regular price to reflect the content and features added during development. We will announce the timing and details of any price change in advance through Steam announcements.”

How are you planning on involving the Community in your development process?

“We plan to use the Steam Community discussions for bug reports, suggestions and feedback on balance and usability. These reports will help us prioritize improvements, and we intend to share development updates through Steam announcements.”
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About This Game

Short lives. A lasting home.


A goblin's life is said to last about 20 days. But the fields they tend, the caves they dig, and the walls they build remain for those who follow. Goblin Colony is a colony management game about leading short-lived goblins and growing their woodland settlement.

Build a life. Raise a generation.


Farm, fell trees, and dig into the hillside. Decide how to divide a limited workforce between the tasks that keep your settlement alive. Make room for homes and nurseries, stockpile food, and help young goblins grow. While one generation ages, the next is already finding its place.

Gather, haul, and craft


Deliver gathered resources to workshops, craft tools, and repair worn equipment. Turn stone into cut stone to build higher defensive walls. Balance production and hauling so your goblins can put their skills to work.

Defend a home of their own


Raiders are coming through the forest. Build walls and gates to meet them, or use the warning to send your goblins into the caves for shelter. You are protecting more than buildings: you are protecting the next generation. Combine life on the surface with spaces dug into the hillside, and build a fortress of their own, generation after generation.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used during development to create visual and 3D assets, background music, sound effects, and localized text, including store and marketing materials. The game does not generate AI content during gameplay or connect to external AI services.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Intel Core i5-8400 / AMD Ryzen 3 3100
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 Ti (4 GB) / AMD Radeon RX 570 (4 GB)
    • Storage: 2 GB available space
    • Additional Notes: Vulkan-compatible graphics driver required. Preliminary estimates, not yet validated on the listed hardware; specifications may change.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 (6 GB) / AMD Radeon RX 5600 XT (6 GB)
    • Storage: 2 GB available space
    • Additional Notes: Vulkan-compatible graphics driver required. SSD recommended. Preliminary estimates, not yet validated on the listed hardware; specifications may change.
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