Off Grid is a 3rd person stealth hacking game where data is your most powerful weapon. Off Grid forgoes combat for hacking tools and ingenuity, and is completely moddable.
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Available: Coming 2019

 

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January 3

HAPPY NEW YEAR FROM SEMAEOPUS!

★ Happy New Year ★

2019 is here and we are thrilled to welcome it! There are so many exciting things to come in 2019!

Before we move head on into the new year - we just want to pause and reflect on all that came our way in 2018.

We did a quick recap in our December newsletter (sign up!!), but upon reading it back, realised we missed out some seriously significant moments.

Without further ado, here are our highlights of 2018:


1. Rich and Sarah attended GDC for the first time - an eye opener!

2. The team demoed at PAX East as part of Figs and Co!

3. Made our print debut with a double page spread in GamesMaster magazine


4. Semaeopus was named as part of Creative England's 2018 CE50 cohort

5. Attended EMF Camp with a base at Milliways!

6. We brought a fun new artist on board - shout out to Sophie!

7. Rich started streaming and we launched our DISCORD!

8. Gave talks at GameDev Camp and IndieCade

9. OFF GRID was featured in InsideIntel, a modern art show on privacy put on by the CIJ

10. Spoke at Sweden Games Conference, and won the Indiecator award in the form of a giant cheque!


11. Ran a successful, overfunded Kickstarter campaign​ - hitting the first stretch goal!

12. Announced the line up of real life hacker characters to feature in OFF GRID!


13. Semaeopus won the first ever UK Games Fund Smart Studio Award

14. Kicked off our new and *exclusive* FIRST ACCESS programme


WOW. What a year 2018 was! Thank you to each and every one of you for supporting us and helping us make all of this happen!

...and now it's on to 2019: GOOD THINGS ARE COMING!

We wish you all the very best in the new year!

THANK YOU!

The OFF GRID Team


p.s. Have you wishlisted OFF GRID on Steam?! PLEASE DO! Each wishlist makes a big difference to us, and we really appreciate your support!
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December 21, 2018

Sprint Round Up - 21.12.18 - The LAST Sprint of 2018

Twas the last sprint before Christmas, when all through slack
there were messages pinging, of snow in Finland
tasks have been completed on Jira with care
with hopes of increased wishlists for the new year


...we're not poets and we know it, but all in good cheer! Pontus has decamped to his native Finland and the snow is plentiful! There's a few us of here in merry ol England that are snow jealous.


Finland = Winter Wonderland

In this sprint, there were lots of tweaks and updates as we prepped the roll out of the FIRST ACCESS programme for our Kickstarter backers, as well as plenty of essential documentation and tasks. So without further ado, here's the last Sprint Update of 2018:

App System

• Apps can define cost per action, and any continuously-running actions can apply cost over time
• Updated App scripting wiki page to match with the recent App system changes and to better explain all the features

AI
• Added generic actions to AI definitions (to perform tasks, change state, without the need of an InterestPoint)
• Added stats to AI definitions (to track various attributes in a data driven fashion)
• AI documentation

LevelKit
• Built the "Semaeopus Testing Facility" level in LevelKit as an example for modders, and as easy place to test new modded content and features
• Changed the LevelKit Tool to have a dropdown menu of different Districts for the mission so people don't need to check the options from wiki and type it in
• Did a complete review of all the props and models in LevelKit:
- Made sure Models are not importing new Materials
- Gave a box collider to things big enough to need one
- Created a Prefab of everything
- Added everything to Collections, cleaned up and re-sorted Collections


Organising materials in LevelKit

FIRST ACCESS
• Sent FIRST ACCESS keys to relevant backers
• Fresh build of OFF GRID with LevelKit tools for FIRST ACCESS users
• Created public Trello board for modders and FIRST ACCESS players to request features and report bugs


The best NDA return e-mail we received! :D

Character Controls
• design and planning for improving character control

Bug Fixing
• Fixed game crash in Map screen

Other
• Final itch.io build, and then added back all features & content that was disabled for it
• Explored documentation generation
• Loads of improvement and additions to the documentation on the wiki
• planning and research on offering a slacker backer option for people to be able to get into FIRST ACCESS post-Kickstarter (more news coming soon!)
• A team holiday party at Beef & Brew that left us all bursting! No worries, we took the leftovers home. Waste not, want not, folks!

A note on FIRST ACCESS:
If you are eligible for FIRST ACCESS, you will have
a) backed OFF GRID at the PENTESTER level or above on Kickstarter and
b) already received an e-mail with instructions on how to join!

If you find that e-mail and you have time to dig into things over the holiday season, please do! Sign and return your NDA, and we'll endeavor to send over your Steam key in return as soon as we can.


...and that's that! We're still going through the holidays, but taking it a little easier than usual to enjoy the time with families and friends.

Thanks everyone. We wish you all the happiest of holidays!

The OFF GRID Team

p.s. There's a HOLIDAY GIVEAWAY planned! We've chatted about it in our discord - and it's soon to be announced. Sign up to the newsletter to get the details first!
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Reviews

“Who needs a shotgun? Off Grid makes data your most powerful weapon.”
The Verge

“Off Grid takes a satirical approach to the Big Brother problems that Snowden uncovered, and even the Snowden narrative itself.”
Kill Screen

“It's a work of politics and a work of entertainment that's immediately interesting purely by virtue of the world in which it exists, and the fact that it exists within it. It's the perfect, Adornian thing: it's worthy of attention not in spite of its politics, or its commercial sale, or it's entertainment value, but because of all of them at once.”
Eurogamer

About This Game

Off Grid is a 3rd person stealth hacking game where data is your most powerful weapon. Off Grid forgoes combat for hacking tools and ingenuity, and is completely moddable.

Gameplay utilises unique mechanics that allow you to manipulate the world and people around you with the data they unwittingly leave behind. It’s a stealth game where the player can truly hack and manipulate objects in the environment.

Players, modders, and hackers will be able to use the game to create new and interesting levels with stories about surveillance, hacking and the internet of things.

Features:


  • Stealth and hacking gameplay based on use of data and environments rather than weapons and combat

  • Hack into lifelike simulated networks and data with realistic hacking techniques and tools including SSH, sidejacking, and social engineering of the AI

  • Contemporary storyline and missions related to real-world events surrounding data privacy and mass surveillance

  • Fully moddable content encouraging players to create new and interesting levels, whether complete fantasy or mimicking hacking in the real world around them

  • Outstanding audio and original soundtrack from Jonas Jensen and Lyndon Holland, the BAFTA-winning composer from the game Virginia

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i5 2300 or AMD FX6120
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 550 Ti or Radeon HD 6770
    • DirectX: Version 11
    • Storage: 10 GB available space
    Minimum:
    • OS: Mac OS X 10.8+
    • Processor: 2011 or newer Intel Core i5
    • Memory: 6 GB RAM
    • Graphics: Nvidia or ATi GPU with 2GB Memory
    • Storage: 10 GB available space
    Minimum:
    • OS: Ubuntu 16.4 or equivalent
    • Processor: Intel Core i5 2300 or AMD FX6120
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 550 Ti or Radeon HD 6770
    • Storage: 10 GB available space
    Recommended:
    • OS: RISC architecture is gonna change everything
    • Processor: P6 chip. Triple the speed of the Pentium
    • Graphics: 3Dfx Voodoo capable GFX card
    • Sound Card: The Sound Blaster 1.0 ( "Killer Kard")
    • Additional Notes: 28.8 KBPS Modem

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