Hardware Engineering is a simplified digital circuit design (currently online) game presenting an opportunity to dive into digital engineering with ease. Learn with tutorials and enjoy yourself with challenging designs, sandbox or competitive.
All Reviews:
Mixed (144) - 56% of the 144 user reviews for this game are positive.
Release Date:
Sep 28, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“A large set of levels accompanied by many detailed tutorials has been written. We would now like to hear your feedback, fix bugs that might arise and prepare ground for modders.”

Approximately how long will this game be in Early Access?

“The game is finished. We are now doing the final polishing and expect it to be released in just a few months.”

How is the full version planned to differ from the Early Access version?

“The full version will feature an intuitive and configurable user interface along with modder tools to create new levels and define new components.

New programming levels will be added as well.”

What is the current state of the Early Access version?

“The game is finished. We now need to collect user data and make it run smoothly on every machine.”

Will the game be priced differently during and after Early Access?

“No, we do not expect any significant price changes.”

How are you planning on involving the Community in your development process?

“The community will see our every step. There has already been some fantastic feedback in Community Discussions.”
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Recent updates View all (8)

February 26

Temporary GUI Issue

Hello everyone,

some of the players, especially the new one, may experience a minor GUI issue over today. The reason why we haven't spotted the issue before is that we had an older version of the game cached on the machines we used to testing.

We ask for patience, the problem will be resolved today.
1 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

About This Game

Hardware Enginnering is a simplified digital circuit design game presenting an opportunity to dive into digital engineering with ease. The game goes from the basic logic components to those of a great complexity, so that the expertise of player who has gone through the whole game is comparable with first college levels, and yet the game requires no previous knowledge of electronic design or programming.

Every new theoretical idea is first presented to you in a tutorial and subsequently practised in the near workspace. The outputs of your design efforts are tested through a list of tasks, so that there are practically infinitely-many ways to reach the next level, although some are more optimized than others. However, the more ingenuous designs begin to be an absolute necessity when you move further in the game.

There are four game modes featured.
Slow-paced Tutorial and Design modes allow you to design each component they further use from the basic logic. A set of 25 (+hidden) achievements then makes your progress visible to others.

Sandbox mode gives you all components available in game with infinite workspace to create, test, debug and save whatever you want for further use or publication, and even when you run out of challenges there, there is the option of competing with other players (currently in Alpha test phase).

All game's components, levels and tasks are stored in a readable format to be easy to edit or create. Scripting of new components, writing new levels and tutorials as well as tests is possible using respective editors included in the game.

Please note that the game is in Alpha and ONLINE ONLY.
The original though was that the game would be available on all kind of devices (in various versions), and not all of them (e. g. tablets or smartphones) could bear the complexity of simulation or some other aspects of gameplay (e. g. compilation). It was a design choice made early in the development process and is currently not revertable. We are, however, planning to rewrite the code for the release from the Alpha stage.

System Requirements

    • OS: Windows 7 (SP1) with .NET 4.0 and Windows Media Player
    • Processor: Intel Core 2 Duo E4500 or Equivalent
    • Memory: 1 GB RAM
    • Graphics: Intel HD Graphics or Better
    • DirectX: Version 11
    • Storage: 250 MB available space
    • Sound Card: Optional
    • Additional Notes: The game is ONLINE ONLY, and therefore requires a stable internet connection and WMP in order to be played
    • OS: Window 10 with .NET 4.5 and Windows Media Player
    • Processor: Intel Core i3+
    • Memory: 2 GB RAM
    • Graphics: Dedicated
    • DirectX: Version 11
    • Storage: 250 MB available space
    • Sound Card: Optional
    • Additional Notes: The game is ONLINE ONLY, and therefore requires a stable internet connection and WMP in order to be played

What Curators Say

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