A lo fi space salvage game. Strip dead warships for parts, fuel and gear. Fit your ship, manage your heat, and fight the machines that still hunt out here. Two hundred star systems, thousands of rolled drops, stations to build up. Made by one person. Trust nothing. Stay adrift.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

This game is not yet available on Steam

Coming soon

Interested?
Add to your wishlist and get notified when it becomes available.
 

About This Game

SALVOR ADRIFT

You wake adrift in a salvage frame. Two hundred star systems, and every road between them is sealed. Machines hold what is left. Strip the dead. Claim the wells. Trust nothing.

SALVAGE

  • Strip wrecks and dead capital hulls for parts, fuel and gear.
  • Thousands of rolled drops. Deeper systems roll better gear.
  • Hand what you do not need to the reclaimer.

YOUR FRAME

  • Fit guns, beams, missile launchers, point defense and a drone wing.
  • Every shot builds heat. Hit the limit and the guns stand down until you vent.
  • A hot frame cannot dock, cruise or jump. Vent first.
  • Drones join your fights. They never start one.

THE MACHINES

  • A RESIDENT holds the well in every system. Kill it and take the station.
  • Build yards, hubs and citadels across the chart.
  • Fifty ELDEST posts are still fighting on their last orders. Ally with one, bid fuel for its guns, or answer its challenge.
  • Six machine dynasties left one part each. A post holds the seventh. Weld all seven into one weapon.

FOURTEEN OTHERS

  • Fourteen rival salvors share the chart. They build, hold ground and keep a record of what you did.
  • Put one adrift and the choice is yours. Finish it, or make peace.
  • Take their stations and they pay you. Outbid them for a post and its guns change sides.
  • Nobody tells you which path you are on.

THE STORY

  • Five acts. Every order names a place and an action.
  • The lore is optional. Read none of it and you can still finish. Read all of it and you will understand it.
  • No clock on the campaign. Save and leave any time.

MADE BY ONE PERSON

Built by one person and tested by a small playtest crew. Their reports shape every update.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Designed and directed by one person. Every ship, station and planet is rendered in code, with no AI images. The soundtrack was made with Suno, an AI music tool, directed by the developer, and ships as fixed audio files. The story comes from the developer. AI helped turn it into text, tidy it up and translate the store page, like a very overqualified spell check. Nothing is generated by AI while you play.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Dual core 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: Any GPU with WebGL 2 support
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: Any
    Minimum:
    • OS: macOS 12 Monterey
    • Processor: Apple M1 or Intel dual core 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: Any GPU with WebGL 2 support
    • Storage: 1 GB available space
    • Sound Card: Any
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Ubuntu 22.04 64-bit or equivalent, SteamOS
    • Processor: Dual core 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: Any GPU with WebGL 2 support
    • Storage: 1 GB available space
    • Sound Card: Any
Review Filters