An incremental tower defense game made with love, bad decisions, beatbox, and questionable amounts of punching. Upgrade your units, survive increasingly stupid waves, and fuse literally everything with literally everything.

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Planned Release Date: To be announced

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About This Game

punch to defend is an incremental tower defense where you upgrade little guys, fight increasingly stronger enemies and make numbers go up.

you earn tears, buy upgrades and keep pushing until the game becomes unreasonable.

pretty simple.

clear levels, get tears, upgrade hp, damage and attack speed.

then do it again because the next level gives more tears.

this is how civilization progresses.

challenges unlock fusions, letting you combine units into completely new ones.

every fusion gets its own artwork, abilities and stats.

you can even fuse a unit with itself. yes, that's a lot of work for something this stupid, but here I am-

haters will say I didn't make it all alone but,  believe it or not... those are drawings of a man in his 20s. 

and so are the sound effects and music. 

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2.0 GHz
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 3.3 / DirectX 11
    • DirectX: Version 11
    • Storage: 300 MB available space
    • Sound Card: DirectX compatible
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Quad-core 2.5 GHz
    • Memory: 4096 MB RAM
    • Graphics: OpenGL 3.3 / DirectX 11
    • DirectX: Version 11
    • Storage: 300 MB available space
    • Sound Card: DirectX compatible
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