ZENITH is a score-attack puzzler fusing Tetris with roguelike deckbuilding. This demo covers two sectors and six stages. Build from 25 artifacts and 16 upgrades, commit to T-Spins or Tetrises, and stack dangerously high — when synergies click, one clear erupts for tens of thousands of points.

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Planned Release Date: September 2026

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About This Demo

[About This Demo]

ZENITH is a score-attack puzzle game that fuses falling-block gameplay with roguelike deckbuilding. This demo covers two sectors and six stages. It ends the moment you defeat the boss of the second sector.

Play, results, shop, boss, altar. You go around that loop twice, which is enough to reach the heart of ZENITH: the moment your artifacts click together and the same single move is suddenly worth many times more.

[Deadline Play: Making Your Score Explode]

Clearing lines is only the beginning. The higher you stack the board, the more your score multiplier climbs, and the greatest rewards come from clearing at a dangerous height. Combos, Back-to-Back, Tetrises and T-Spins all feed the multiplier and chain into one another. Anything you score above the target is converted into Mana Chips, the currency that funds your next upgrade. The harder you push, the stronger you get.

[Two Builds, Pulling in Opposite Directions]

The demo shop is stocked so that two very different builds are available to you.

T-Spin: turn your skill at rotating a T piece into a slot directly into points.

Tetris: dig a well and commit everything to four-line clears.

Which one you lean into changes how you build the board itself. Find the moment it all clicks.

[What the Demo Includes]

25 Artifacts: passive effects that are always active, and that combine into synergies.

10 Spells: single-use trump cards for the moment you need them most.

3 PieceMods: upgrades that attach a special effect to a specific piece.

3 Special Pieces: irregularly shaped blocks added to your bag, where both the shape and the effect become part of your strategy.

After each boss, the DARK ALTAR offers a choice between curses and blessings, weighing risk against reward.

[Controls and Presentation]

DAS and ARR (delayed auto shift and auto repeat rate) can be tuned in milliseconds. Everything from the menu to the shop and settings can be operated entirely with a controller. All of it is wrapped in a "cosmic magic meets high-end casino" look built on deep black, neon purple and gold.

[Full Game Only]

The following are not part of this demo and are available only in the full game.

- The complete run: five sectors, sixteen stages, and the final boss, the Astral Dealer

- All twelve Stellar Stakes difficulty levels, where curses such as higher shop prices and shorter time limits stack up

- The artifacts, spells and upgrades not included in this demo, among them a third build to commit to

- Over 100 upgrades in total, counting everything above

If the demo clicks with you, we hope you will climb to the zenith in the full game.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI image tools were used to create the app icon and some of the in-game background art. All AI-generated assets were then adjusted and edited by the developer. The developer performed a final review and made revisions to all content to ensure that it does not infringe the rights of any third party.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    Recommended:
    • Requires a 64-bit processor and operating system
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