Uncounted is a massive incremental tower defense. One sector, one wave: tens of thousands of hostiles simulated on the GPU. Place and aim every turret before the drop, then spend the run to unlock the next gun.

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About This Game

Uncounted is tower defense at swarm scale.

Each sector is a single wave. Carriers dump the horde on one side of the map; it walks to your fortress on the other. You place and aim every tower during BUILD TIME. When the drop starts, the layout is what you have.

The crowd is not a handful of sprites. It is a GPU-simulated river of bodies. Thousands, then tens of thousands, that flows around platforms, jams in chokes, and leaks if you leave a gap.

Weapons are different jobs, not reskins: GUNNER for volume, GAUSS for pierce, MORTAR for arcs, FLAME and CRYO for ground control, LASER and TESLA for lines, GRAVITY to crush the core. Abilities (Charge, Drones, Orbital, Nuke) are the only reaction once the wave is live.

Between sectors you spend credits, cores and prisms on a persistent evolution tree. Win a sector to unlock the next gun. Finish with no leaks for a mastery prism. The campaign is ten sectors; the last ones are oceans.

Co-op 2-4 Players is a second campaign and special maps with unique mechanics: LAN or Steam.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

During the development of the game, AI tools have been used selectively and in a controlled manner to support certain creative and technical processes. Their use has always been guided, reviewed, and supervised by humans, with all final decisions remaining under the direction of the design and technical teams. AI has been used as a supporting tool, never as a replacement for human creativity, judgment, or development work

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4460 / AMD FX-6300 or equivalent
    • Memory: 8192 MB RAM
    • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 / Intel Arc A380 (Vulkan 1.2)
    • Network: Broadband Internet connection
    • Storage: 8192 MB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Requires Vulkan 1.2. 1080p. Integrated GPUs may need Low crowd quality. Co-op requires a network connection.
    Recommended:
    • OS: Windows 10 / 11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent
    • Memory: 16384 MB RAM
    • Graphics: NVIDIA GeForce GTX 1660 / AMD Radeon RX 580 or equivalent (Vulkan 1.2, 4 GB VRAM)
    • Network: Broadband Internet connection
    • Storage: 16384 MB available space
    • Sound Card: DirectX compatible
    • Additional Notes: SSD recommended. 1080p / 60 FPS with High crowd quality.
    Minimum:
    • OS:
    • Processor: Intel Core i5-4460 / AMD FX-6300 or equivalent
    • Memory: 8192 MB RAM
    • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 (Vulkan 1.2, up-to-date drivers)
    • Network: Broadband Internet connection
    • Storage: 3000 MB available space
    • Sound Card: PulseAudio / PipeWire compatible
    • Additional Notes: Requires Vulkan 1.2. NVIDIA: proprietary driver. AMD/Intel: Mesa 23 or newer. 1080p. Integrated GPUs not officially supported. Co-op requires a network connection.
    Recommended:
    • OS: Ubuntu 22.04 / 24.04 LTS 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent
    • Memory: 16384 MB RAM
    • Graphics: NVIDIA GeForce GTX 1660 / AMD Radeon RX 580 or equivalent (Vulkan 1.2, 4 GB VRAM)
    • Network: Broadband Internet connection
    • Storage: 3000 MB available space
    • Sound Card: PulseAudio / PipeWire compatible
    • Additional Notes: SSD recommended. NVIDIA proprietary driver recommended. 1080p / 60 FPS with High crowd quality.
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