Elqori is an independently developed application for digital painting, built to expand into connected 2D animation and lightweight 3D workflows. Buy once, no subscription.

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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Elqori is being built together with the artists who use it.

The goal is to create a professional creative environment that brings digital painting, 2D animation and eventually 3D posing, modeling and animation into one focused application.

Early Access allows me to develop Elqori around real artist workflows and feedback rather than deciding every feature in isolation. The priority is to make the existing drawing and animation experience genuinely enjoyable while gradually expanding the application toward its larger 2D + 3D vision.

Elqori is independently developed by a single developer and artist, so feedback from the community can have a direct influence on development.”

Approximately how long will this software be in Early Access?

“I currently expect Elqori to remain in Early Access for approximately 1 year.

The exact timing will depend on development progress and feedback from artists. I would rather keep improving the application until its core workflows are ready than rush toward a 1.0 release simply to meet a date.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to expand significantly on Elqori's three-workspace concept: 2D, ANIM and 3D.

Development will continue improving the digital painting experience with more advanced brushes, workflow tools, performance improvements and quality-of-life features.

The ANIM workspace is planned to grow into a more complete cel-based 2D animation environment with a mature timeline, onion skinning, playback, export and additional animation tools.

The longer-term 3D workspace is planned to introduce tools for working with 3D models and scenes, with a particular focus on posing characters and objects, creating references for 2D artwork, and eventually 3D animation and modeling capabilities.

The overall goal is a creative environment where drawing, painting, posing and animation can work together without requiring artists to constantly move between separate applications.

These plans may evolve during Early Access based on technical development and community feedback.”

What is the current state of the Early Access version?

“Elqori is already a functional desktop creative application focused on digital drawing, painting and frame-by-frame animation.

The current version includes a pressure-sensitive brush engine with customizable brush behavior, layers with opacity and blend modes, selections and transformations, canvas navigation and rotation, multiple document tabs, image import and export, reference-image tools, undo/redo, autosave and crash recovery, and the native .elqori project format.

Elqori also includes dedicated 2D, ANIM and 3D workspaces to keep the interface focused. The ANIM workspace provides the foundation for frame-by-frame animation, including a timeline, cels/exposures, onion skinning and playback/export functionality.

Some systems are still being actively developed and polished, and the 3D workspace is currently a foundation for future development rather than a complete 3D creation environment.”

Will this software be priced differently during and after Early Access?

“Yes. Elqori is planned to have a lower price during Early Access.

The price may gradually increase as substantial new features and capabilities are added, with a higher price expected for the completed 1.0 version.

Users who purchase Elqori during Early Access will keep access to the software they purchased as development continues. Elqori is intended to be sold as a one-time purchase rather than a recurring subscription.”

How are you planning on involving the Community in your development process?

“Community feedback is a major reason for releasing Elqori through Early Access.

I plan to actively collect feedback about drawing feel, brushes, tablet behavior, interface design, animation workflow, performance, missing features and usability issues.

Because Elqori is independently developed, useful feedback can directly influence development priorities. I want to understand not only which features artists want, but also where existing creative software creates unnecessary friction.

Feedback and bug reports can be shared through the Steam Community, and development updates will be posted as Elqori evolves.”
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About This Software

CREATE WITHOUT RENTING YOUR TOOLS


Elqori is an independently developed creative application for digital artists.

Buy it once and keep using it. No recurring subscription is required.

Elqori is being built around three focused workspaces—2D, ANIM and 3D—with each workspace presenting the tools needed for that part of the creative process.

AVAILABLE NOW: THE 2D FOUNDATION


Early Access begins with the foundation of Elqori’s 2D painting workspace.

Draw on a responsive canvas, choose between different brushes, organize your work with layers, control layer visibility, navigate and zoom around the canvas, and work inside a focused dark interface designed to keep attention on the artwork.

Elqori is still in active development. The features shown in the current build and Steam screenshots represent what is available now—not a finished version of the complete vision.

BUILT FOR FOCUSED WORK


Powerful creative software does not need to place every possible tool on the screen simultaneously.

When you are painting, the canvas should remain the priority. When you are animating, animation controls should be immediately available. Elqori’s workspace system is designed to keep different creative workflows connected without forcing them into one cluttered interface.

THE EARLY ACCESS ROADMAP


The 2D workspace will continue expanding with deeper brush control, selections, transformations, layer tools, reference workflows, document management and additional export options.

The planned ANIM workspace will build on the same painting environment with traditional frame-by-frame animation tools, including cels, exposures, a timeline, onion skinning, playback and animation export.

The planned 3D workspace is intended to support lightweight 3D workflows for artists: placing objects, arranging scenes, posing models, adjusting lighting and creating references that can support 2D artwork and animation.

These animation and 3D systems are part of Elqori’s development direction and should not be considered complete until they appear in the released build.

ONE CONNECTED CREATIVE ENVIRONMENT


The long-term goal is not to replace every specialized painting, animation or 3D package.

It is to create one approachable environment where these workflows complement each other—where an artist can paint, animate, arrange references and work with dimensional elements without constantly moving between unrelated applications.

INDEPENDENTLY DEVELOPED


Elqori is created by a single independent developer, without a subscription-driven business model or a large committee deciding what the application should become.

Early Access allows users to influence development through practical feedback, workflow suggestions and real creative use.

ONE PURCHASE. NO SUBSCRIPTION.


Purchasing Elqori gives you continued access to the software you bought. You do not need to maintain a recurring payment simply to keep using your creative tools.

THE VISION


Draw. Paint. Pose. Animate.

One application. Connected creative workflows. Your tools—and your work—stay yours.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 compatible GPU
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: Pressure-sensitive drawing tablet recommended for digital painting.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i7 or AMD Ryzen 7
    • Memory: 16 GB RAM
    • Graphics: Dedicated GPU with 4 GB VRAM or more
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Additional Notes: Pressure-sensitive drawing tablet recommended. 16 GB RAM or more recommended for large canvases and animation projects.
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