Fluffy felt animals. A merciless time limit. Feltfall is a roguelite deckbuilder about pulling off a harvest festival on a tiny wool-felt island. Pick your route, gather materials, craft cards on the spot, survive the storm-night showdowns, then answer a flood of animal requests at the festival.

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Planned Release Date: 2026

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About This Game

Fluffy felt. A merciless time limit!

You only have 3 days. The little wool-felt island hides countless paths, but there is no time to walk them all. New routes appear as you travel, and your travel journal lets you read ahead: what events and materials wait at each spot. Where you go and what you give up is the whole journey.

No time to dawdle! Lightning-fast trouble-shooting

Mud, choking weeds, animals stuck in a jam. Deliver cards with matching marks to settle each event before the turns run out. Whoever gets your last card is engaged and holds back for a turn, so every play is both attack and defense. Decide what to clear first and what to hold off.

Living off the land! Craft on the spot

Turn the materials you gather into meals, cards and facilities that shore up your camp and the festival grounds, right where you stand. Set something as a goal and your journal marks where its materials can be found. Stack the deck for whatever comes next with improvised, on-the-road deckbuilding.

Glowing marks mean danger, and treasure

Yellow marks on the map are Danger Spots; red-black marks are Super Danger Spots. They are packed with events, but win and you can claim charms, rare materials, facilities or rare cards, sometimes even a card from another partner. Check your health and your hand, then decide whether to take them on.

Storm-night showdowns: head for the pillar of light

On the first and second nights, a storm gathers from the edge of the island toward the showdown plaza. Only the shelter under the pillar of light and the spots around it are safe. Get caught and the storm keeps draining your health. Prepare, reach the plaza, and get through the night's showdown!

The grand finale: the Harvest Festival

At the end of the road, the Harvest Festival finally opens! Answer the animals' requests as they pour in, before they get tired of waiting. VIP guests take the VIP Seat, and major troubles get worse if left alone. Reach 100 satisfaction to succeed, and win every showdown with no slips for a legendary rating.

Eight partners, and Everyone's Errands

A hard-working cat, a craftsman bear, a sheep who loves to cook, a know-it-all guide pup and more. Each partner has their own strengths, starting cards and way to travel. The errands in your journal hint at how to prepare for the storm-night showdowns, and finishing them earns a small reward.

Climb higher with every run

Each partner has their own Ascension levels 1 to 5. The higher you go, the tougher the opponents and the less your journal shows. Clearing a level for the first time unlocks that partner's Tier 3 cards, and every charm you unlock is shared by the whole cast, so your options keep growing.

A gentle first island

Your first trip comes with a guide and a set of First Errands. One short day walks you through the map, events, crafting, the storm and the festival.

Cute on the outside, a hardcore deckbuilder inside

Deep, meaty strategy played out in a cozy felt diorama. The animals are not enemies to beat; they are guests to spoil. What stands in your way is harsh nature and time that never stops ticking. Dive into a dense, can't-put-it-down harvest adventure!

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Feltfall uses pre-generated AI content. The felt-style illustrations (characters, animals, cards, backgrounds and key visuals), enemy sprite animations, the logo and parts of the promotional videos were generated with generative AI image and video tools, then selected, retouched and composited by the developer. Some of the source code was written with the help of AI coding assistants and reviewed by the developer. No content is generated by AI while you play, and the game does not connect to any external AI service.

System Requirements

    Minimum:
    • OS: Windows 11 64-bit
    • Processor: x64 2.5 GHz Quad Core 以上 (Intel Core i5 / AMD Ryzen 3 以上)
    • Memory: 8 GB RAM
    • Graphics: OpenGL 3.0 compatible graphics (integrated GPU is fine)
    • Storage: 2 GB available space
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