Forget Your Level. Remember Your Skill. Tarnish Online is an MMORPG without traditional levels, auto-attack, or pay-to-win. Master your weapons, fight alongside loyal companions, and forge your own path through a persistent world where how you play matters more than how long you've played.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“We chose Early Access because Tarnish Online is built as a long-term sandbox MMORPG, and we want players to become part of its development from the beginning.

The core gameplay is already playable, including exploration, open-world combat, full-loot PvP, equipment progression, dungeons, world bosses, gathering, crafting, fishing, trading, pets, mounts, guilds, and a player-driven economy.

However, Tarnish Online is still evolving. Some larger world systems and features are planned for future updates, including seasons, disasters, expanded kingdom and settlement systems, caravan raiding, personal islands, and expanded housing and territory features.

Early Access gives us the opportunity to develop these systems alongside our community, collect real gameplay feedback, identify balance and progression issues, improve the economy, and make meaningful changes based on how players actually experience the world.

We want Tarnish Online to become a living world rather than a finished product that stops evolving after launch.

Players who join during Early Access will experience the core Tarnish Online gameplay from the beginning and help shape the direction of the game through feedback, suggestions, and continued participation.

Our goal is to build a deep, competitive, and constantly evolving MMORPG where exploration, risk, progression, trade, and player interaction remain meaningful over the long term.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We currently expect Tarnish Online to remain in Early Access for approximately 9 to 12 months.

During this period, we plan to expand the world, add new regions, enemies, bosses, equipment, dungeons, events, and progression systems while continuing to improve balance, performance, the player-driven economy, and the overall gameplay experience.

Some larger systems, including Seasons, Disasters, expanded Kingdom and Settlement systems, Caravan Raiding, Personal Islands, and expanded housing features, are planned to be introduced progressively during Early Access.

The exact duration may change depending on development progress, player feedback, and the amount of additional testing and refinement required.

Our goal is to leave Early Access when Tarnish Online has reached a level of content, stability, polish, and depth that we believe provides the best long-term experience for the community.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The full version of Tarnish Online is planned to expand significantly beyond the initial Early Access experience while preserving the core systems and sandbox philosophy of the game.

The foundation of the game will remain the same: exploration, full-loot PvP, equipment-based progression, combat, dungeons, crafting, gathering, fishing, trading, pets, mounts, guilds, and a player-driven economy.

Throughout Early Access, we plan to expand these systems with additional content and deeper interactions, including:

• New regions, biomes, monsters, elites, and world bosses
• New equipment, skills, progression systems, and build options
• More dungeons, challenges, events, and endgame activities
• Expanded crafting, gathering, trading, and economic systems
• Seasons and dynamic world events
• Disasters and changing world conditions
• Expanded kingdom and settlement development
• More advanced caravan and trade systems, including caravan raiding
• Personal islands, housing, and expanded player-building features
• Additional guild, territory, and social gameplay
• Balance, performance, server, and quality-of-life improvements

The full version is intended to provide a more complete and polished sandbox experience with greater world depth, more long-term progression, and more meaningful interactions between players and the game's economy and world systems.

Early Access players will help us prioritize and refine these features through feedback and real-world gameplay data. Not every planned feature is guaranteed to arrive exactly as originally designed, as systems may evolve during development based on technical requirements, balance, and community feedback.

Our goal for the full release is to deliver a more expansive, polished, and sustainable MMORPG experience while maintaining the risk, freedom, and player-driven gameplay that define Tarnish Online.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The current Early Access version of Tarnish Online provides a fully playable foundation of the core MMORPG experience.

Players can create and develop their characters, explore the world, fight monsters and bosses, collect and improve equipment, participate in PvE and PvP activities, gather resources, craft items, fish, trade with other players, and progress through the game's equipment-based systems.

The current build includes:

• Open-world exploration and combat
• Full-loot PvP in designated dangerous areas
• Equipment-based progression without traditional character levels
• Equipment Fame and weapon/armor mastery
• Refining, sockets, tiers, and set bonuses
• Active and passive skills
• Q / W / E equipment skills
• Combat Power and Rebirth progression
• Dungeons and Endless Rift
• Tower Defense challenges
• 1v1 Arena
• Scheduled world bosses
• Gathering and harvesting
• Hunting and fishing
• Crafting and production
• Auction House and player trading
• Pets and mounts
• Guilds, parties, chat, and social systems
• Leaderboards and competitive progression

The Early Access build is stable and playable, but development is ongoing. Some systems are still being expanded, balanced, optimized, or refined based on player feedback and gameplay data.

Major planned additions include Seasons, Disasters, expanded Kingdom and Settlement systems, Caravan Raiding, Personal Islands, and expanded housing and world-building features.

Players should expect regular balance changes, new content, bug fixes, performance improvements, economic adjustments, and system expansions throughout Early Access.

The current version represents the core foundation of Tarnish Online. Our goal during Early Access is to steadily expand that foundation into a deeper, more dynamic, and more polished long-term sandbox MMORPG.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“Yes. We plan to gradually increase the price as Tarnish Online grows throughout Early Access. As we add new content, features, systems, and improvements, the price may increase to reflect the expanding scope of the game.

Any future price changes will be communicated in advance whenever possible.

Players who purchase Tarnish Online during Early Access will not be required to purchase the game again when the full version is released.
”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We want the community to be an important part of Tarnish Online's development throughout Early Access.

We will actively collect player feedback through Steam discussions, community channels, bug reports, surveys, and direct feedback from players. We will use this feedback alongside gameplay data to identify problems, prioritize improvements, and determine which systems need additional development or balancing.

Players will be able to provide feedback on areas such as:

• Combat and class balance
• Equipment, progression, and drop rates
• PvP and full-loot mechanics
• Dungeons and endgame content
• Crafting, gathering, and fishing
• Pets and mounts
• Trading and the player-driven economy
• Quests and world activities
• Guild and social systems
• Performance, bugs, and quality-of-life improvements

We also plan to share development updates, patch notes, upcoming features, and major changes with the community so players can understand how Tarnish Online is evolving.

Some planned features may change during development based on technical requirements, balance considerations, and community feedback. We will remain open to adjusting or redesigning systems when the feedback and gameplay data show that a different approach would create a better experience.

Our goal is to build Tarnish Online together with its players rather than developing in isolation.

Your feedback can influence what we improve, what we prioritize, and how the world of Tarnish evolves throughout Early Access.”
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Tentang Permainan Ini

TARNISH ONLINE

A LEVEL-FREE ONLINE MMORPG

Tarnish Online is a multiplayer MMORPG focused on combat, exploration, equipment progression, gathering and player interaction.

There are no traditional character levels. Your progression comes from the equipment you obtain, the weapons you master, your skills, and the upgrades you make along the way.

EXPLORE THE WORLD

Travel through forests, plains, villages, caves and dangerous wilderness.

Discover hidden locations, valuable resources, rare enemies and treasures as you explore.

Not every reward is waiting on the main road.

FIGHT & PROGRESS

Fight creatures and other players, improve your equipment and develop your own combat style.

Upgrade your gear, master different weapons and build your character around the equipment you choose.

GATHER & CRAFT

Gather resources throughout the world and use them for crafting and progression.

Exploration, gathering and combat are all part of your journey.

PLAY WITH OTHERS

Meet other players, form parties and guilds, trade items and take part in the shared online world.

Tarnish Online is designed to grow through Early Access, with new content and improvements introduced over time based on development and player feedback.

EARLY ACCESS

Tarnish Online is being developed by a solo developer.

Early Access is the beginning of the game's development journey. The initial version focuses on establishing the core gameplay experience, while additional content and systems may be introduced gradually.

Some features and systems may change during development based on technical requirements, balancing and player feedback.

Explore. Fight. Progress.

Welcome to Tarnish Online.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

Library Capsule
Library Header
Library Hero
Library Logo
Store Capsule
Store Header can contain AI generated images.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 64-bit
    • Pemproses: Intel Core i5-4460 / AMD FX-8350
    • Memori: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 960 / AMD Radeon RX 560 (2 GB VRAM)
    • DirectX: Versi 11
    • Storan: 30 GB ruang tersedia
    • Kad Bunyi: DirectX compatible
    • Nota Tambahan: Requires a persistent internet connection. Windows PC only — Steam exclusive. Keyboard & mouse required.
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 11 64-bit
    • Pemproses: Intel Core i7-8700 / AMD Ryzen 5 3600
    • Memori: 16 GB RAM
    • Grafik: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT (6 GB VRAM)
    • DirectX: Versi 11
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 50 GB ruang tersedia
    • Kad Bunyi: DirectX compatible
    • Nota Tambahan: Requires a persistent internet connection. Windows PC only — Steam exclusive. Keyboard & mouse required.
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