Zombies aren't Real is a horde-defense, strategy game where you deploy military forces in an attempt to quell a quick-spreading zombie infection and save as many civilians as you can!

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Due to the tremendous amount of excitement around our game, we want to get it into player's hands as soon as possible. It already has enough content to be enjoyed for a few hours and we would love to have the community's input on how the game evolves.”

Approximately how long will this game be in Early Access?

“We plan to release version 1.0 in March 2027”

How is the full version planned to differ from the Early Access version?

“We are planning to add more content to deepen the strategic options of the game such as more troops, vehicles, aircraft, and upgrades.”

What is the current state of the Early Access version?

“You can play missions in multiple large cities created by us and we already have support for Steam Workshop where you can upload and play custom maps.
Our game uses public geo data and so you can pull in map data from many zipcodes from across the world for custom maps.”

Will the game be priced differently during and after Early Access?

“We may increase the price once we release version 1.0 because it will have more content and features”

How are you planning on involving the Community in your development process?

“We love ideas and feedback from the community! Come connect with us on our discord!”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

Zombies Aren't Real is a horde-defense, strategy game where you attempt to control a quick-spreading zombie infection in real-world cities by commanding military forces.

You're given a bird's eye view of a city and shown where the infection will begin, but you have time to plan.  With limited resources, carefully choose how you will respond to the infection and establish a plan to save as many civilians as possible.


Once you're ready the chaos begins. The zombies will fan out and begin to infect the population.  You are able to adapt your plan on the fly.  If the zombies break through your perimeter you can call in air support such as bombers or gatling gun helicopters to attempt to stop the spread before it gets out of control.

If you're able to eliminate all the zombies you win and your score is determined by how many civilians you saved.

Eventually you'll gain access to the loadout screen where you can specialize and upgrade your forces for future encounters.

Features

  • Play in real-world cities such as New York, Paris, LA, and Venice

  • Deploy specialized ground forces against the spreading horde, such as snipers, turrets, mortar squads and garrisons

  • Call in air strikes when things get out of hand, but be careful to aim them well to minimize civilian casualties

  • Place down barricades and evacuation stations to control the flow of the spreading infection

  • Spec into your favorite strategy by investing in upgrades for particular units and vehicles



    "Zombies Aren't Real" is highly strategic and winning will push you to think cleverly and experiment with different combinations of units, buildings and upgrades.  It is not an incremental game.  Losing is fun! We encourage you to retry often, restarting a scenario once defeat is inevitable to adjust your strategy. The fun is in figuring out how to best defend the city!

    Map data © OpenStreetMap contributors, Overture Maps Foundation, TomTom, Microsoft (Open Database License, Esri Community Maps contributors, Google Open Buildings, work derived from BTN 2024 ign.es (CC BY 4.0, postal codes: GeoNames (CC BY 4.0).

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Code and Language Translations

Mature Content Description

The developers describe the content like this:

The player is able to drop bombs and direct military units against zombies in the city. Sometimes civilians are killed in the process. This is all from a impersonal top-down perspective.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 or higher
    • Processor: An Intel Pentium 4 processor or later
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 770
    • Storage: 400 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 or higher
    • Processor: Intel i5-9600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1070
    • Storage: 400 MB available space
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