My Captain, O' Captain is a second person perspective Sci-Fi visual novel where you play as the captain of a malfunctioning ship. With the help of a cryptic computer and an increasingly panicked crew, you must fix the ship or decide which of the crew gets to go home.

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About This Game

Description

My Captain, O' Captain is a science fiction narrative game set in 2nd person perspective, a rare perspective style in the video-game sphere. Play as the captain of the Ice Pick, a small vessel on its way back to Earth from a long awaited space mission. Mysteriously the operating system of your ship begins slowly losing control. As vital processes on the ship begin to shut down, you have limited time to rally your crew and find a way to finish your mission. Will you be able to solve the problem facing your ship and return home, or will you be forced to make a difficult choice for the sake of the mission?

About the Project

This game is a project created from the ground up by students from Toronto Metropolitan University in about 10 weeks. It is a labour of love and, for many, their first game. The game features full voice acting and six endings, including one secret ending.

Credits

Project Leads/Creators:

Lindsay Buckingham & Mariya Mubeen

Art:

Lead - Lindsay Buckingham

MAD1 - Alex Kurina

Eugen - Muhammad Nafeh Masood

Sara - Leah Tran

Map and console design - Ling Yang

Writing:

Lead - Mariya Mubeen

Captain Rudy - Feodor Romanenkov

MAD1 - Carine Ho

Eugen - Omar Shahin

Sara - Suprabha Irugalratne

Programming:

Lead - Carine Ho

Feodor Romanenkov

Jason Byrne

User Experience/Interface Design:

Lead - Karina Bittencourt

Lucie Hunter

Jamie Choi

Ling Yang

Game Design:

Mariya Mubeen

Omar Shahin

Sound Design:

Lead - Jason Byrne

Feodor Romanenkov

Voice Talent:

Performance Director - Feodor Romanenkov

Captain Rudy - Feodor Romanenkov

MAD1 - Carine Ho

Eugen - Jason Byrne

Sara - Mariya Mubeen

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 or higher
    • Processor: 2.0 GHz 64-bit Intel-compatible
    • Memory: 2000 MB RAM
    • Graphics: OpenGL 3.0 or DirectX 11
    • DirectX: Version 11
    Minimum:
    • OS: macOS 10.10+
    • Processor: 2.0 GHz 64-bit Intel-compatible or M1+
    • Memory: 2000 MB RAM
    • Graphics: OpenGL 3.0
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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