Run the last independent store on a street with two rivals who undercut you daily. Every product has its own breaking point — one markup never works. Order stock, stack shelves, set prices, and count the till at close. Beat them, or watch them take your street.

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Planned Release Date: Q1 2027

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About This Game

Open the shutters at 6 AM. Close at 10 PM. Two other shops on your street are open too.

Corner Store Simulator is a shop sim where the pricing actually matters. Every product carries its own price tolerance, drawn from how well shoppers know what it should cost. Put a penny on the milk and they notice. Put thirty percent on the masking tape and nobody blinks. There is no single markup that works — the right answer is different for bread, for beer, for batteries, and you find it by watching what sells and what sits.

THE STREET PRICES AGAINST YOU

QuickSave Mart undercuts everything and pulls in the budget crowd with small baskets. Cornerstone Goods runs premium and takes the big spenders. Both reprice every day, both run sales, and both notice when they're losing ground. You aren't competing for footfall — you're competing for share of the money spent on the street, and you can watch that share move on your shop computer each morning.

RUN THE SHOP

Order stock and wait for the delivery van

Unpack boxes and stack shelves by hand

Set the price on every single product

Scan, bag, and take cash or card at the till

Read yesterday's numbers and adjust

GROW IT

Earn licences for new categories — bakery, produce, alcohol, tobacco, lottery

Buy floor space and knock through into new rooms

Hire staff to stock and serve while you work the numbers

Add checkouts and fixtures as trade picks up

Rent and wages come out whether you had a good day or not. Start with one room, a few empty shelves, and enough cash for a first order.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Parts of this game were made with AI assistance, and I want to be straight about which.

2D art. Product label art, some interface graphics and the store artwork were created with AI-assisted design tools and then hand-edited before release.

Code. Much of the code was written with an AI coding assistant, directed and reviewed by me. The game's design, systems and economy are mine.

Not AI. All 3D models are licensed or hand-made assets. Nothing in the game generates content while you play — everything ships fixed with the build.

Mature Content Description

The developers describe the content like this:

The player runs a corner store and can sell alcohol, tobacco, and lottery products once the matching licence is purchased in-game. These appear as stock on shelves and as items at the checkout. The game does not depict drinking, smoking, intoxication, addiction, or any playable gambling — no spinning, scratching, or wagering minigames. There is no violence, sexual content, or drug use of any kind.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1050 Ti 4GB / AMD RX 570 4GB
    • DirectX: Version 11
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-12400 / AMD Ryzen 5 5600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 2060 6GB / AMD RX 6600 8GB
    • DirectX: Version 12
    • Storage: 4 GB available space
    • Additional Notes: SSD recommended
    Minimum:
    • OS: macOS 12 Monterey
    • Processor: Apple M1 or Intel Core i5 (2018+)
    • Memory: 8 GB RAM
    • Graphics: Apple M1 GPU / AMD Radeon Pro 560X
    • Storage: 4 GB available space
    Recommended:
    • OS: macOS 14 Sonoma
    • Processor: Apple M2 or better
    • Memory: 16 GB RAM
    • Graphics: Apple M2 GPU or better
    • Storage: 4 GB available space
    • Additional Notes: SSD recommended
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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