Two players. One mushroom colony. One explores, fights ants, and hunts scouts before they summon stronger waves. The other builds, automates, and fortifies the colony. Survive escalating attacks together until the Ant Queen arrives in this asymmetric co-op base-defense game.

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About This Game


Two players. Two completely different roles. One mushroom colony.

An online co-op game for exactly two players.


An army of ants is coming for your colony, and every wave is bigger than the last.

One of you is the Shroom Fighter: out in the wild, cutting through ant packs, gathering resources and hunting down scouts before they can call in stronger waves.

The other is the Base Builder: turning those resources into housing, automated production, walls and towers back home.

Neither of you can hold out alone, and the swarm doesn't stop until the Ant Queen arrives.



As the Shroom Fighter, you are the colony's blade. Cut down ant packs in direct combat, haul back the wood and stone the Builder needs, and race home when a raid hits the walls.

Keep an eye out for scouts. They summon stronger waves, so hunting them down first is how you keep the next attack manageable.

Every ant attack is marked on the ground before it lands. Read it, roll out of it, and strike back. The bigger the ant, the longer its chain of attacks. Fire ants shoot fireballs that set you burning, and acid ants lob globs that leave pools of acid behind.

Earn experience, level up, and spend your points in three skill trees: Blade, Spores, and Survival.



As the Base Builder, you turn whatever the Fighter brings back into a stronghold. Raise housing for a growing population, set up automated gathering and production so resources keep flowing, invest in research, and ring the colony with walls and towers before the next raid.

New buildings slowly rise on their own, or walk over and finish them with three blows of your hammer. Every building you place changes the fight on the front line.



Days are for building and gathering. When the sun goes down, the ants come.

Every night brings a raid against your walls, and the later raids bring fire ants and acid ants that attack from a distance. The Builder's towers fire over the wall while the Fighter holds the gate. Survive until the last raider falls and the sun rises on a new day.



Every wall the Builder raises is one the Fighter doesn't have to hold alone. Every load the Fighter brings home is another tower on the wall.

Talk, split the work and adapt as the swarm grows. If one of you falls behind, the whole colony pays for it.


The raids only get bigger. Hold out long enough, and the Ant Queen marches on the colony herself.



Every new colony level deals three boons and you keep one. The Great Mushroom's requests trade your stockpile for another pick.

Between runs your Mycelium Memory levels up and unlocks perks. After your first win the Mutations board opens: make the hive stronger and earn more Memory.



  • Online co-op for exactly two players (no solo mode)

  • Two roles with completely different gameplay: action combat or base building

  • Readable enemy attacks, a dodge roll, and bigger ants with longer attack chains

  • Fire ants and acid ants that attack from a distance

  • Fighter progression with levels and three skill trees

  • Hunt ant scouts before they summon stronger waves

  • Automated resource gathering and production

  • Walls, towers and defenses against ever-larger swarms

  • A boon to pick at every new colony level, and a Mutations board for harder runs

  • A day and night cycle: build by day, hold the walls when the raids come at night

  • Escalating raids that build up to the Ant Queen

  • A charming mushroom colony with a serious ant problem

Your roles are different. Your survival is shared.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

All character designs were originally hand-drawn by the developer. Some placeholder art in the game was created or refined with generative AI tools and will be replaced by a real artist before the full release. AI was also used as a coding assistant. No AI-generated content is created live during gameplay.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200 or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD Graphics 630
    • DirectX: Version 11
    • Storage: 2 GB available space