Fill the canvas. Then fill a bigger one. An incremental paint game on a 1995 desktop, from a single page toward a billion tiles. Widen your brush, hire painters that work while you are away, and print each page into a stronger start.

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Download PixelPainter 95 Demo

This game is not yet available on Steam

Planned Release Date: Q4 2026

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About This Game

An incremental game about filling a canvas, then a bigger one, hiring painters to keep the page moving, and printing each finished page for a stronger start, all from a 1995 desktop.

Cover the page

Paint tiles for points, then spend them on a wider brush, a bucket, and tools that cover empty space for you.

Grow the canvas

Finish a page and the next one is larger, in a new color and pattern, until it no longer fits the window.

Hire painters

Automated painters hunt down leftover tiles and keep working while you are away.

Print the page

Send a finished canvas to the printer and start the next run stronger, with a better brush and painters already waiting.

Features

  • Programs, a tree of brushes, buckets, painters, and tools
  • Reward tiles hidden in the blank page
  • Painters that keep working after you close the game
  • A 1995 desktop, played from inside the computer

System Requirements

    Minimum:
    • OS: Windows® 10 (64-bit)
    • Processor: Intel® Core™ i5-750 (quad-core) / AMD® Phenom™ II X4 965 (quad-core)
    • Graphics: NVIDIA® GeForce® GT 630 (2 GB) / AMD® Radeon™ HD 6670 (2 GB)
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows® 10 (64-bit)
    • Processor: Intel® Core™ i5-3570 (quad-core) / AMD® FX-Series™ FX-8300 (quad-core)
    • Graphics: NVIDIA® GeForce® GT 630 (2 GB) / AMD® Radeon™ HD 6670 (2 GB)
    • Storage: 4 GB available space