Raine's brother is missing, and his uncle has handed him the family sword. Fight in real time on the field, where a perfect parry drops the world to pencil, or let foes close in for turn-based battles with timed strikes. A JRPG with hand-painted maps, a 32-track score and optional voices.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

This game is not yet available on Steam

Planned Release Date: Nov 19, 2026

This game plans to unlock in approximately 5 weeks

Interested?
Add to your wishlist and get notified when it becomes available.
 

About This Game

A missing brother, a borrowed sword

Castra has always lived in the shadow of its clock tower. When a simple bounty with his friend Gill turns into a fight, Raine is summoned to Castra Castle, where his uncle Gale hands him the family sword and a writ. His brother Asperitas has vanished along with the outpost soldiers, and the trail leads into the forest. What Raine finds out there is older than Castra, and his brother may not be the same man who left.

Two ways to fight

On the field, Raine fights in real time. Slash, charge a heavy swing that throws a sword beam, and read each enemy's wind-up. Swing into the white flash and you parry: the world drops to a pencil sketch for a heartbeat while Raine and his foe stay in color, then you riposte.

Let an enemy reach you and the fight becomes a turn-based battle for the whole party. A watch-hand ring sweeps on every attack and every block; stop it in the gold for a PERFECT hit or a PERFECT guard. Enemies carry guard pips you can break to Shatter them open, they hold grudges about who hurt them, and allies can team up for dual techs.

A world that keeps its own hours

Day turns to dusk and dusk to night. Lamps come on in Castra, the forest gets darker and less friendly, and some things only hunt after sundown. Rest at campfires, take bounties off the town quest board, read the books you find, and fill in a bestiary that learns each enemy's weaknesses as you fight them. In the taverns, people will deal you into the Slog, a collectible card game with its own rivals.

Features

  • Real-time field combat with parries, charged heavies and sketch-time ripostes

  • Turn-based party battles with timed strikes and blocks, guard-breaking Shatter, enemy grudges, and dual techs

  • Hand-painted maps from Castra and its forest to snowbound mountains, a waterfall temple and blighted ruins

  • A 32-track score by composer Tim Carlos

  • Optional voiced dialogue and narrated books, more than 3,800 voiced lines (see the AI disclosure)

  • The Slog, a collectible card game with rivals across the world

  • 29 quests and bounties, 31 readable books and a 62-entry bestiary

  • 16 achievements, New Game+, and four difficulty levels from Easy to Master

  • Text speed, auto-advance, battle pacing and a visual clarity setting

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Veil of Time is a hand-built game. The maps, the writing, the music, the interface, and the game design are all human work. Generative AI was used in five specific places, each reviewed and finished by hand:

1. Voice acting. Every line of dialogue and every in-game book can be spoken aloud (3,707 voice clips), synthesized with ElevenLabs from the game's own written script. We chose this so the story stays open to players with low vision or reading difficulties, and to younger players who are not fast readers yet. A voice cast of this size would otherwise be out of reach for a small studio. No performance was cloned from a real person without licence.

2. Character and bestiary portraits, generated from the game's original hand-made sprites and finished by hand.

3. Some character sprites and the party's battle animation sheets, produced with AI assistance from the project's own hand-drawn art, then hand-corrected and palette-locked.

4. The intro and outro cinematic stills, the title screen, and the store key art.

5. Ambient critters and butterflies, converted from hand-made source art.

Everything else you see, read, and hear was made by people.

System Requirements

    Minimum:
    • OS: Windows 10 or later
    • Processor: 2 GHz dual-core processor
    • Memory: 4 GB RAM
    • Graphics: WebGL 2.0 capable GPU (Intel HD 4000 or better)
    • Storage: 2 GB available space
Review Filters