A co-op horror FPS roguelite where up to four players explore abandoned underground facilities, scavenge for supplies, fight mutated creatures and recover lost data. Beware, not every mutant behaves the same, and each one presents a different threat.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access will allow me to continue developing the game alongside the people actually playing it. The core survival horror experience is already taking shape, but systems such as progression, inventory management, procedural generation, enemy encounters, balancing and overall polish will benefit greatly from real player feedback.

I want to use Early Access to identify what works, what needs improvement, and where the game can be expanded without losing the tense survival horror experience I’m aiming for.”

Approximately how long will this game be in Early Access?

“I currently expect the game to remain in Early Access for approximately 3–6 months.

This may change depending on player feedback, development progress and the amount of additional polishing or balancing required before the full release.
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How is the full version planned to differ from the Early Access version?

“The full version is planned to be a more polished and expanded version of the Early Access release.

Development will focus on improving and expanding existing systems such as inventory management, procedural level generation, loot distribution, enemy behaviour, combat, progression and overall balancing. I also plan to add more content, environments, encounters, weapons, items and additional gameplay systems as development continues.

The full release should provide a more complete, refined and consistently balanced survival horror experience.”

What is the current state of the Early Access version?

“The game currently has the main foundations of the survival horror experience in place.

Players can explore procedurally generated environments, fight hostile mutant enemies, use multiple weapons, manage limited resources through a grid-based inventory, collect randomly distributed loot and navigate dynamically generated layouts designed around exploration, combat and resource management.

Several major systems are already functional, but the game is still undergoing balancing, polishing, content expansion and further development. Some systems and presentation elements are also expected to evolve significantly throughout Early Access.”

Will the game be priced differently during and after Early Access?

“The game will not be priced differently.”

How are you planning on involving the Community in your development process?

“Player feedback will be an important part of Early Access development.

I plan to actively monitor Steam discussions, bug reports, suggestions and general player feedback. In particular, feedback around difficulty, enemy encounters, resource scarcity, procedural map generation, inventory balance and overall pacing will help guide adjustments during development.

I also want the community to help identify frustrating mechanics, unintended behaviour and areas where additional content or improvements would have the greatest impact.

The goal is not to change the game’s direction based on every individual suggestion, but to use recurring feedback and player experiences to make the final game stronger.

We plan for the full version to improve and expand on the Early Access experience in several important areas. One of our main priorities is improving the quality of character, enemy and weapon animations, as this is an area we know still needs further polish.

We also plan to expand the procedural map system. The Early Access version currently focuses on a single-floor layout, while the full version is planned to explore larger, more complex environments with multiple floors, potentially around three levels, to create more varied exploration and a stronger sense of progression.

Alongside this, we plan to continue refining combat, enemy behaviour, inventory systems, loot balance, procedural generation and overall presentation. The exact scope may evolve during development and based on player feedback, but the goal is to make the full version feel more polished, varied and complete.”
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This game is not yet available on Steam

Planned Release Date: October 2026

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About This Game

In a post-apocalyptic future, you and up to three other players are sent into abandoned underground facilities to recover data drives left behind after a deadly virus outbreak.

Explore the facilities, search for supplies, fight mutated creatures, and collect valuable scrap. Find the required data drives, uncover the truth through logs left behind, and make your way back to the train before it's too late.

Use the scrap you bring back to upgrade your weapons, suit, and equipment before heading out on your next mission.

Go in. Find the drives. Get out alive.

Mature Content Description

The developers describe the content like this:

The game contains stylised horror violence, including gun use, mutants being shot and killed, blood, and stylised graphic depictions of mutated gory bodies. Some scenes may contain disturbing or frightening imagery.

System Requirements

    Minimum:
    • OS: 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060 / AMD RX 580
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
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