Build and upgrade a modular warship in this single-player roguelite. Command real-time battles, slow time to use abilities, and intercept incoming missiles. Unlock new starting ships and equipment between runs, and shape your crew's story through your choices.

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Planned Release Date: Q2 2027

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About This Game

SLOW TIME. UNLEASH POWERFUL ABILITIES.

Build a modular warship and command it in real-time space battles. Slow time to use abilities, intercept incoming missiles, and protect your hull. Unlock new equipment for your next attempt in this single-player tactical roguelite.

CHOOSE YOUR STRATEGY

Place weapons and support systems on a hull that can be blown apart. Launch missile barrages, fire railguns from a distance, or send fighters ahead. Combine the equipment you find to try a different build each run.

SLOW TIME. MAKE THE CALL.

Slow the battle to choose your next move and activate abilities. Jump behind an asteroid to block a salvo, or pull enemy ships together with a gravity anomaly. Collisions tear pieces from their hulls.

Both sides can shoot down incoming missiles. Your attacks have to get past the enemy's defenses, too. Use an electromagnetic pulse to disable an incoming barrage, then press the attack.

UPGRADE YOUR SHIP

Between battles, expand your hull and make room for new weapons and support systems. Choose which parts of your ship to improve before the next fight.

During a run: Field Doctrine. Choose research branches that suit your ship. Unlock weapon blueprints and improve the systems you rely on.

Between runs: Legacy Matrix. Permanent unlocks give future attempts more starting ships and equipment. Defeat specific enemies to earn weapon archives and try a different starting loadout.

YOU ARE NOT ALONE

An admiral, an engineer, a cyborg, and a coffee maker share your journey. Your choices shape their stories and loyalties. Can you save them from the Terminal Swarm?

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some images were created with AI image generation: the crew portraits, loading-screen image, and the current store capsule artwork and logo (commissioned artwork will replace the capsule). The game's code was written with AI coding assistants under the developer's direction; ships, weapons and effects are drawn procedurally by that code. All in-game text is written by the developer.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • Memory: 4 GB RAM
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • Memory: 8 GB RAM
    • Storage: 2 GB available space
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