You are Sam (or whatever you prefer to call him). Ever since the toxic Red Mist seeped in from the outskirts, G-City has fallen. In this tar-shrouded city, you must stack supplies high upon your back—every kg hinders your pace. Evade the Tarred, seek clues, and try not to starve to death.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As an independent development team, genuine feedback from the community is essential for refining the game. Listening to player voices will help us shape future content and build a game everyone can truly enjoy.”

Approximately how long will this game be in Early Access?

“We estimate the Early Access phase will last approximately 12 months. However, this is not a strict deadline; the exact duration will depend on player feedback and the time required to polish the game.”

How is the full version planned to differ from the Early Access version?

“For the full version, we plan to expand the world, introduce new interactive mechanics, and add richer visual feedback. Additionally, we will polish the UI, optimize performance, and integrate Steam Achievements, pseudo-multiplayer systems, and Workshop support to deliver deeper replayability and custom content.”

What is the current state of the Early Access version?

“The current Early Access version already includes the core gameplay loop. Players can experience a full town, key mechanics, enemy types, and the foundational art style. While fully playable, there may still be undiscovered bugs, and the difficulty curve and visual polish are actively being refined.”

Will the game be priced differently during and after Early Access?

“Yes. To thank early supporters who help us refine the game, the Early Access version is available at a lower price. As development progresses and new content is added, we plan to slightly increase the price upon the 1.0 full release.”

How are you planning on involving the Community in your development process?

“We will use the Steam Community Discussions as our primary hub for collecting player feedback, bug reports, and ideas. Our website and in-game menu also feature direct feedback options. Player suggestions directly influence our development priorities for upcoming updates.”
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This game is not yet available on Steam

Planned Release Date: Dec 24, 2026

This game plans to unlock in approximately 3 months

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About This Game

As fans of Hideo Kojima, we made a game about delivering cargo at the end of the world.

Sponge Bridges is a delivery-focused post-apocalyptic survival game paying homage to Death Stranding and Cataclysm: Dark Days Ahead.

The Red Mist has swallowed everything. A handful of survivors are scattered among the ruins, cut off from one another.

You are a courier. The cargo on your back is the only thing still connecting them.

And somewhere beyond the Red Mist seems to lie the source of the apocalypse.

Find it, and perhaps you can save this world.

01 — Minimalist Style, Deep Character Creation

From your appearance and body to character traits that genuinely affect survival.

Before you step into the Red Mist, decide who you want to be.

02 — Reconnect a Broken World

Cargo is not just a number in your inventory.

It may decide whether an entire city is destroyed by a nuclear strike.

So, one piece after another—

keep stacking it higher.

03 — Staying Alive Is a Problem in Itself

Hunger is not just a countdown bar.

Getting hurt is not just losing a few HP.

An insignificant-looking wound may eventually kill you.

Things in the world are not merely decoration, either.

Take them apart, gather materials, and turn those materials into what you actually need.

04 — Kill Them, or Let Them Go?

Shooting is not your only option.

They can stop. Eat. Then leave.

Or—

kill them all.

05 — This Is an Entire Post-Apocalyptic World

3,000+ items and crafting recipes

A huge variety of monsters · terrain · furniture · buildings

A seeded world of roughly 47 million tiles, linked together into a vast network of cities.

Enter buildings, climb onto rooftops, descend underground, and dismantle, combine, and make use of whatever you find.

In the end, all these numbers mean only one thing:

The same problem never has only one solution.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used to assist with coding the game.

Generative AI was also used to create the cover art for the Steam store page.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-8100 / AMD Ryzen 3 2200G
    • Memory: 4 GB RAM
    • Graphics: 2GB VRAM (e.g. GTX 1050 / RX 560 / Intel UHD 630)
    • DirectX: Version 11
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memory: 8 GB RAM
    • Graphics: GTX 1660 / RX 5600 XT or better, 4GB VRAM
    • DirectX: Version 12
    • Storage: 4 GB available space
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