Experience the job of a bus driver in a vast and freely drivable urban area. Drive original licensed city buses from the great brands: Mercedes-Benz, Setra, MAN, and IVECO BUS. Transport your passengers safely and punctually, either solo in single player mode, or in multiplayer mode.
Recent Reviews:
Mixed (61) - 60% of the 61 user reviews in the last 30 days are positive.
All Reviews:
Mixed (1,345) - 67% of the 1,345 user reviews for this game are positive.
Release Date:
Jun 13, 2018

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Bus Simulator 18

Downloadable Content For This Game


Recent updates View all (10)

October 16

Bus Simulator 18: Update #4 available now!

Good news: We just released the 4th major update for Bus Simulator 18 today. The update focuses on a number of additional performance optimizations as well as some general game improvements and bug fixes. More detailed information can be found in our changelog:

Changelog – Update #4

  • Tweak level of detail and shadow settings on various assets throughout the level to improve performance.
  • NPC car level of detail and rendering settings have been tweaked for higher performance.
  • The calculation of the NPC car orientation and position on the road is now done in parallel for all cars.
  • Some PhysX queries are now done in an asynchronous manner, so the game logic needn't wait for them to finish.
  • The route finding of our NPC cars and NPC buses is now done in an asynchronous manner in order to reduce micro stutter.
  • Ring menu description texts are now placed inside a floating label in order to improve readability.
  • Some ring menu buttons were re-arranged to improve usability.
  • The animations of the bus cockpit have been optimized to use less CPU time.
  • A performance bug in the code that updates audio effects when the player boards or dismounts the bus has been fixed.
  • The data needed by passengers to find their way through the bus is now stored in a more efficient way, that does no longer require CPU time whenever the bus moves.
  • NPC cars do not longer own a radio if they do not intend to use it. (Internal optimization to save performance).
  • If the lights of a NPC car are turned off, it doesn’t carry the bloom effects for it around anymore.
  • Functions that get called every frame on passengers and pedestrians are now fully implemented in C++. Previously they still had small parts implemented in the slower Blueprint scripting language.
  • NPC cars no longer have any Blueprint code. They were fully ported to C++ for performance reasons.
  • The handling of inputs axes, head tracking and mouse steering has been ported from Blueprint to C++ to improve performance.
  • Car and bus animations have been made thread-safe by enabling multithreaded animation updates for them.
  • The calculation of force feedback strength has been optimized.
  • Change how some data is transferred in multiplayer. This should make the connection more tolerant to lags.
  • Oncoming traffic now reacts a bit smarter when the player uses the indicators.
  • Improved driver character steering wheel grabbing and improved performance of this code.
  • The minimap in the bus and in the user interface are now displaying the same image, instead of rendering nearly the same thing twice. (Optimization to save performance).
  • An icon for stop requests has been added to the UI minimap. It replaces the redundant icon for bus kneeling.
  • Some parts of the minimap UI have been ported from Blueprint to C++ to improve performance.
  • Loading times for several of the sub-levels of the default map have been improved in order to reduce stutters during level streaming.

  • Fixed that windscreen wipers sometimes drifted slowly away from the bus.
  • Fixed that the camera could clip into cars.
  • Fixed that passengers trying to find their way to enter the bus would sometimes walk right through the bus.
  • Fixed weird looking passenger movement while boarding the rear part of the bendy bus if the bus was bent.
  • Fixed that the tutorial would continue after the player sold the wrong ticket to the passenger.
  • Improved driver model positioning in Citaro K.
  • Fixed that passengers spawned, but not picked up during the tutorial were waiting forever for their bus.
  • Fixed that passengers would walk quite a distance if there was something blocking all shorter ways to the bus.
  • Fixed several smaller localization issues.
  • Fixed several “crash on exit” issues.
  • Fixed that one of the truck models in game had mirrored indicator lights when viewed from far away.
  • Fixed a crash bug when accepting a Steam multiplayer invite from the BS18 main menu.
  • Fixed a crash related to faulty savegame files.
  • Fixed that a bus driving on rail tracks could get traffic priority over cars at the railway crossing.
  • Fixed that the player sometimes was unable to exit the ticket machine UI using a controller.
  • Fixed a crash bug in host transfer, that triggered sometimes if a player bus happened to be on a crossroads during the disconnect.
  • It should now be possible to stop the bus at all stations, without it sliding slowly downhill.

  • A new wheel handler for buses and bendy bus rear parts has been added that yields better performance. In order to get it to work, the animation blueprint needs to have the correct base class. See the updated example buses for details.
  • Passenger move trees and passenger move nodes are no longer needed at runtime. It's now possible to set all passenger move trees and passenger move nodes on the bus blueprint to "Editor Only Component".

Important note for mod creators: Please note that we uploaded a new version of our Bus Simulator 18: Modding Kit. The updated version enables you to use some of the new performance optimizations for your mods too. More detailed information can be found in our Modding Kit Documentation: https://docs.google.com/document/d/145HmPFdIWdLTnIr6GHrecBjGIC84jRUgQLQUMtY9J4Q/

22 comments Read more

October 12

Bus Simulator 18: Roadmap

To offer some deeper insights into our long-term plans for Bus Simulator 18 we have prepared an overview of the current developments as well as future updates, features and new contents for the game on Trello. Here ist the link to our Bus Simulator 18 roadmap:


We hope you enjoy reading!
12 comments Read more


“This is a bus-driving game that is absolutely delighted to be a bus-driving game, and wants me to feel the same way. And y’know what? I think I do. And it’s all thanks to Mira Tannhauser, the world’s number one fan of being on a bus.”
Rock Paper Shotgun

About This Game

Whether in the industrial or harbour zone, downtown, in the surrounding villages or the business park, in Bus Simulator 18, you experience up-close the exciting everyday life of a bus driver in a vast and freely drivable urban area. Get behind the wheel of your 8 original licensed city buses from the great brands of Mercedes-Benz, Setra, MAN, and IVECO and transport your passengers safely and punctually to their destinations, either solo in single player mode, or with friends in real-time multiplayer mode.

As a bus driver in the 12 different districts, you’ll face the challenges of the traffic in a big city and everything that entails. Don’t be deterred by freak weather conditions, potholes, traffic jams, fare evaders, accidents, construction sites, night driving and specific passenger requests. On the contrary, take full control of your bus, earn money, gain a good reputation owing to your safe and punctual driving style and enjoy almost limitless driving pleasure in the authentic urban locations. Use the thousands of miles of virtual roads and streets to gain new districts, new buses and new customisation options.

With the extensive modding support of Bus Simulator 18 there are no limits: create routes, build your own buses, create bus liveries, design new maps and share them with the community, or download and install the modding content available from the Steam Workshop to enhance your game experience.

But drive carefully with the buses you build! Don’t cause any damage or accidents and watch out for the speed cameras located around the city, or it could have a negative effect on your reputation, not to mention your wallet.

So, what are you waiting for? Your shift has already started!


  • 8 buses from 4 leading manufacturers are faithfully reproduced in meticulous detail, including the Mercedes-Benz Citaro K, Mercedes-Benz Citaro G, MAN Lion’s City bus, MAN Lion’s City CNG articulated bus, SETRA S 418 LE business, SETRA S 416 LE business, IVECO BUS Urbanway and the IVECO BUS Urbanway CNG articulated bus.
  • In real-time multiplayer mode you can drive around the 12 districts and over 5.8mi² of routes in the freely drivable urban area with up to 3 friends and therefore promote your bus service.
  • The updated progression system and the comprehensive management element, including route planning, the purchase and sale of buses, staff planning and numerous statistics will guarantee long-term game motivation.
  • For novices and pros: you can play in a simplified or a realistic mode.
  • Modding: let your imagination run wild and create routes, build your own buses, design bus liveries, create new maps and share them with the community. You can also download and install the modding content available from the Steam Workshop to enhance your game experience.
  • Support for popular steering wheels, gamepads, Tobii eye tracking and TrackIR.
  • Authentic bus sounds, extensive tutorial and passenger voiceovers in English and German to provide even more atmosphere.
  • Control your bus in different weather conditions, both day and night.
  • Customisation: fully customise your buses with different colours, patterns and advertising panels.
  • Authentically reproduced cockpits of the 4 manufacturers, equipped with numerous individual functions.
  • Smart traffic AI and a range of challenging traffic situations await you (bus station, night driving, construction sites, diversions, long-distance journeys, potholes, traffic jams, accidents and speed bumps, etc.).
  • For a complete gaming experience, a variety of incidents in the bus, e.g. interior soiling and debris, special passenger requests, fare dodgers, loud music and cars parked in designated bus bays.
  • Modern technology: The Unreal® Engine 4 provides a high level of graphic detail and stunning simulation quality.
  • Create your own license plate with the license plate generator

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10 64-Bit
    • Processor: Intel Core i3 with 3.3 GHz or AMD Phenom II X4 with 3.2 GHz
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 (1GB VRAM) or AMD Radeon R7 360 (2GB VRAM) or higher
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 6500 MB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-Bit
    • Processor: Intel Core i5-4670 (4th gen.) with 3.4 GHz or AMD FX-8370 with 4 GHz or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 (4GB VRAM) or AMD Radeon R9 290 (4GB VRAM) or higher
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 6500 MB available space

What Curators Say

32 Curators have reviewed this product. Click here to see them.
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type

Purchase Type


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph

Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
Hide graph
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...