Modern real-time strategy in real cities. Pick a place on Earth, generate its real landmarks in 3D, shape the terrain, design your own units and factions, then fight combined-arms wars with superweapons on the map you built. Free to play.

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Suunniteltu julkaisupäivä: loka-joulukuu 2026

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Tietoa pelistä

YOUR MAP. YOUR ARMY. YOUR WAR.


Doctrine Strike is a modern real-time strategy game in the tradition of the classic base-builders: raise a base, run a war economy, and command tanks, infantry, aircraft and superweapons. The difference is that you build the battlefield and the army yourself.

Fight in Real Cities

Pick a place on Earth and the map editor lists its real landmarks. Choose one, hit generate, and a few minutes later it stands on your map as a 3D building. Raise the ground, paint it, plant the forests, save it, and play. Paris, Volgograd, Constantine and The Gulf are among the eight maps that ship ready to play, and any place on Earth can become your own.

Build Your Own Units

More than a hundred modern units ship with the game. Want one that isn't there? Describe it in plain words, the workshop draws the concept and builds it in 3D, and it rolls out with the rest of your army.

Create a Faction That Doesn't Exist

Six powers ship with the game: the United States, Russia, China, India, the Iran Coalition and the EU Coalition, each with its own doctrine and signature units. Or found your own, with its emblem, artwork and landmark buildings.

Superweapons

Earn it, build it, launch it, and watch a district of the city you built disappear.

Free to Play

The game is free. Generating new landmarks, units and factions uses credits, sold through Steam; there are no free credits. Generation uses third-party AI services through our own server. What you generate stays on your own PC and is never shared with other players.

Where We Are

Doctrine Strike is an alpha, built by a two-person studio. Expect bugs and rough edges. It plays end to end today: skirmish against AI across six factions on eight maps. There is no multiplayer yet. It is on the roadmap, not in the build, and we would rather say so here than have you find out later.

Wishlist now and follow development.

Tiedote tekoälysisällöstä

Kehittäjät kuvailevat pelissään käytettävää tekoälysisältöä seuraavasti:

Doctrine Strike uses generative AI in its art pipeline. Unit models, structures, faction artwork, and the key art on this page were produced with AI image and 3D generation tools, then reviewed, edited and assembled by the team before shipping. Every asset that reaches the game passes human review.

While playing, players can also generate landmark models, units and faction artwork from their own text descriptions. This uses third-party AI services reached through our own server and costs credits bought in-game through Steam. The results are stored only on the player's own computer and are never shared with other players.

Järjestelmävaatimukset

    Vähintään:
    • Vaatii 64-bittisen suorittimen ja käyttöjärjestelmän
    • Käyttöjärjestelmä: Windows 10 64-bit (1909 or later)
    • Suoritin: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Muisti: 8 GB RAM
    • Grafiikka: NVIDIA GeForce GTX 1060 6 GB / AMD Radeon RX 580 8 GB
    • DirectX: Versio 12
    • Tallennus: 30 GB kiintolevytilaa
    Suositus:
    • Vaatii 64-bittisen suorittimen ja käyttöjärjestelmän
    • Käyttöjärjestelmä: Windows 11 64-bit
    • Suoritin: Intel Core i7-11700K / AMD Ryzen 7 5800X
    • Muisti: 16 GB RAM
    • Grafiikka: NVIDIA GeForce RTX 3060 Ti 8 GB / AMD Radeon RX 6700 XT
    • DirectX: Versio 12
    • Tallennus: 40 GB kiintolevytilaa
    • Lisätietoja: SSD recommended.
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