SCUM aims to evolve the multiplayer open world survival game with unprecedented levels of character customization, control and progression, where knowledge and skills are the ultimate weapons for long-term survival.
Recent Reviews:
Mixed (1,154) - 54% of the 1,154 user reviews in the last 30 days are positive.
All Reviews:
Mixed (17,414) - 64% of the 17,414 user reviews for this game are positive.
Release Date:
Aug 29, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“SCUM is a next generation, story driven survival game featuring extremely complex game mechanics and unrevealed survival features. Gamepires is an experienced team oriented towards innovation and perfection in game production and have decided to develop SCUM side by side in collaboration with its community with the goal of making the best possible survival game yet.”

Approximately how long will this game be in Early Access?

“SCUM will be in development for at least one full year during Early Access and to complete all planned features and content. However, additional community requests and ideas might shift the final release date.”

How is the full version planned to differ from the Early Access version?

“Gamepires has planned a wealth of features and content additions to be added for SCUM during development. Some of these features will be fully finished upon release into Early Access while others will be polished in the following year of development. During this period we will include many community suggestions and ideas, fix bugs. Furthermore we will improve game performance and upgrade gameplay experience on all levels to make SCUM ready for the full release.

For the final version of the game we plan to finalize all gameplay segments, then connect it with high level gameplay, include skill based crafting system from no skill up to advanced skill level, add fully developed combat system (melee combat and armed combat - all skill based), detailed character customization, mission objectives, character leveling system, vehicle support and many other features.”

What is the current state of the Early Access version?

“The Early Access version of SCUM will be playable and relatively stable with most features included on a basic/medium level of functionality. This means that players will be able to perform limited amount of actions or these actions will not be fully polished until game gets to final development phase. The players will be able to explore the island, build up their characters, engage other players, NPCs or wildlife and make simple alliances with their buddies. Early Access will not include high level gameplay – story driven mission objectives. The progress of the game development can be followed on our official SCUM dev blog - scumgame.com.”

Will the game be priced differently during and after Early Access?

“The price of SCUM will increase slightly as the game gets closer to release date with the initial lower price serving as a 'thank you' to the community that supports us in the early development phase.”

How are you planning on involving the Community in your development process?

“Gamepires encourages the community to post their comments, ideas, feature requests and bug reports directly on Steam’s discussion pages, official game dev blog or even third party sites (Reddit, Wiki, etc...).

All posts, suggestions and ideas will be closely examined by our community managers and they will give their best to respond to each and every post you make. A good deal of your requests will be implemented in the game and the best to communicate your ideas to us is by making group requests or polls – if more people want something then we can shift priorities and make it happen faster. However please be patient, game development is fun, but things don’t happen overnight and remember that good things come to those who wait. :)”
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Buy SCUM + Supporter Pack BUNDLE (?)

Includes 2 items: SCUM, SCUM Deluxe

Downloadable Content For This Game

 

Recent updates View all (68)

November 15

Work in Progress Update! [Nov 15, 2018]

Hello everyone, here we are again with our weekly update of what is going on behind the doors!



Fortifications

  • Fortifications are in full swing, soon you will be able to have a cozy place to call home, and netflix and chill on that sofa that you love and adore, and maybe a bit more!




Vehicles

  • Vehicles are slowly being wrapped up for the first stage of release. The SUV in the picture will be able to hold up to 4 people, and it will have storage as well.


Cities of the future

  • Our level design team started to work on city assets. So at one point, you will have full-fledged cities in SCUM to roam around, and make your home!




Steam trading cards

  • For all you collectors, this one is for you, and badges are also on the way!


New weapon

  • We are also working on a new weapon for you guys.


Network replication graph

  • Further server optimizations are underway, one being the network replication graph that should increase server performance and reduce lag.



This is it for this week's WIP post, we can't wait to hit the island with all those updates for you guys! On that note, show us your best SCUM memes on twitter under the #SCUMeme and the ones we like we will share around, and if we get a nice amount of good memes we might bring back the penis increase bug! (We won't, but pls make memes so our marketing and community team can laugh a bit).
71 comments Read more

November 9

Hotfix Update 0.1.20.10186 [Nov 09, 2018]



Hello everyone, we have a small hotfix update for you this week where we squash bugs, add some QOL changes, and other goodies!



Bug fixes

  • Bug fix where penis would get bigger with each login.

  • Fixed bug on Hunter 85 where player would lift his torso while chambering new rounds.

  • Fixed ear position on a prisoner head.

  • Fixed a bug where some deluxe features where not available on first join. (Black shirt)

  • Fixed bug where melee weapon stops working until unequipped

  • Fixed bug with corpse appearance in singleplayer. If you died with a slim or fat body the corpse would be a muscle body.

  • Fixed a bug where autodestruct timer for some items did not trigger and the items would stay on the island indefinitely, and could potentially cause lag and slow down frame rate.

  • Fixed banjo/guitar equip/unequip animations

  • Improvised bow and recurve bow animation fixes

  • Fixed a bug where all ballistic vests had the same caption and description

  • Fixed a bug where sodium levels were replicated with lower precision than intended causing inaccurate numbers in the GUI

  • Fixed a bug where arms mesh would sometimes disappear when unequipping clothes

  • Interaction component won't mark objects in stencil buffer any more (Crates in naval base do not flash blue anymore)

  • Fixed a bug where urinating would lock hands and penis if interrupted

  • Fixed a bug where it was possible to increase penis size without it affecting other attributes

  • Possible fix for inventory side slots sometimes getting in a corrupted state (minimized, not showing what's equipped)



Quality of life changes

  • Arrows can be stacked up to 12 now. (was 5 before)

  • Added one higher and one lower octave sounds for all musical instruments (Press Shift for higher octave, Ctrl for lower octave)

  • Created and added Arrow trail particle

  • Decreased candle heat radius

  • Increased render distance for team mate name text to 200m

  • Added near DoF when aiming down the sights

  • Increased the factor at which sodium is lost through urinating. Also this depends on the amount of fluid you lose while urinating.

  • Implemented automatically joining of ammo when added to inventory

  • Adjusted fire animation speed for M9 and Deagle for a smoother and better firing experience.

  • Puppet body gives bones now when chopped

  • Added correct weight to all arrows and adjusted stack to be destroyed if exhausted

  • Added new faster reload animations for Kar98 in events

  • Made event loadout equipment icons more visible

  • Added participation prize awarded to prisoners that stayed in the game event till its completion (10 FP)

  • Crafting will now take holstered items into account



Admin commands

  • Implemented SetWeather admin command. The range is from 0 to 1. 0 is clear and sunny weather, 1 is full storm weather.

  • Implemented VisualizeBulletTrajectories true/false command. If you enable it you will be able to see trajectories of bullets when shoot.

  • Implemented better drone accessibility. Now you do not need to delete your character on the server to be able to play as a drone. When you are in the main menu press Ctrl + D and you will enter into the drone mode, and next time you enter a server you will play like a drone. Also the admin drone is golden so you can differentiate between NPC drones and admin drones.

    This is what drone mode looks like in the menu:


Nvidia GeForce Optimization

  • Nvidia added SCUM into GeForce experience for optimization, so you can check out that as well!



That's all for now! Thanks for reading, have a great day and be kind to each other!
116 comments Read more
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Digital Deluxe Edition



The SCUM Supporter Pack is a bundle of extra goodies for the people who want to go another extra mile to support SCUM developer Gamepires. All items are purely for visual purpose and do not affect game play in any impactful way. More items will be added to the supporter pack as we progress through the Early Access period of SCUM. The SCUM Supporter Pack includes the following digital items:

- Unique blue glowing BCU

- SCUM developer undershirt

- Exclusive skull tattoo. (Head, and left arm)

- Mini Game Design Document. So you can see how SCUM was made from the beginning.

- Templates for our orange and black t-shirts so you can print them out for yourself.

- Mystery prison pocket item. How to claim it? You'll figure it out.


UPDATE 1

- Nice Watch (in-game watch)

UPDATE 2

- 2 inches in length

About This Game

The world’s unquenchable need for entertainment has turned towards bloodlust as entertainment behemoth TEC1 is set to premiere season two of its television sensation SCUM. This new season moves the contest from the rugged, enclosed indoor arenas to the lush forests, rolling fields, and rugged terrains of TEC1’’s own private SCUM Island. Both fan favorites and new prisoners will clash in a ruthless war of survival while battling for the support of viewers, producers, and corporate sponsors for fame, gifts, and a chance of life after death.

SCUM aims to evolve the multiplayer open world survival game with unprecedented levels of character customization, control and progression, where knowledge and skills are the ultimate weapons for long-term survival. Combining the methodical planning and management of hardcore survival with optional PvP ‘network events’ available to everyone at anytime, SCUM strikes a unique balance between complex simulation and intense action in the next generation of survival game.

SCUM is built with Unreal Engine 4 and will expand throughout the Early Access period. Fans can follow details on development with weekly dev blogs on scumgame.com and on Twitter @SCUMgame.


FEATURES [ALPHA]

Complex Simulation: SCUM utilizes dozens of complex systems to allow players to go as deep as they choose into the management of their character. Players can delve into the minutia of the survival experience through systems controlling their character’s metabolism, inertia during movement, and even how fast layers of clothing dry on and off the body. The devil is in the details...



Massive Landscape: Traverse and explore 144 sq km of terrain that includes dense forests, picturesque beaches, serene fields, abandoned towns, and rundown airfields. Initially, the massive terrain will be handled by foot and as development continues vehicles will be introduced for quicker movement.



PvP Network Events: Enter TEC1’s ongoing network events with a click of a button and be whisked to enclosed areas of the island for white-knuckle PvP gameplay. Volunteer for an event and be pitted against other prisoners with fame points and high value loot on the line for those that survive.



Expanding Gameplay: While the current version of SCUM already includes basic crafting, combat, and customization systems, the featureset and gameplay will continually expand to include more advanced mechanics, more variety in gameplay, and a metanarrative for players to complete missions with hopes of one day getting off the island...



Online Multiplayer: Survive with up to 64 players per server with the option to rent your own server right from the in-game menu.



EARLY ACCESS ROADMAP


FEATURES IN CURRENT GAME
The following features are available in the game as it is available now. Please continue to check this area and the Steam forums for updates to featuresets and additions through the Early Access period.

Multiplayer & Single Player Support
Network Events [Deathmatch, Team Deathmatch, Cargo Assault]
NPCs [Drones, Sentry Robots, Puppets]
Domestic and Wild Animals
Weather + Day Time Simulation
Three Environment Types [Mediterranean, Continental Europe, Dinaric Alps]
Advanced Metabolism System
Inventory System
RPG Character Customization
Basic Visual Character Customization [Tattoos]
Character Leveling System [Experience Points]
Basic Crafting System [Skill Based]
Basic Movement System + Vaulting
Basic Combat System [Unarmed, Melee Weapons, Firearms]
Fully Realistic Bullet Physics
Animal Tracking and Hunting System
Basic Fame Point System
Basic Team System
Basic Shelter Respawn System
Voice Chat


FEATURES PLANNED FOR VERSION 1.0
The following features are not yet in SCUM and are planned as a part of the Early Access period. The timing and depth of these features are subject to change base on community feedback and development realities.

Metanarrative Gameplay [Primary / Secondary Missions, Side Quests, End Game Content]
Functional Vehicles + Different Vehicle Types
Female Characters
Fortifications/Bases Functional
Safe Zones Implemented
Advanced Visual Character Customization
Advanced Combat System [Martial Arts + Improved Weapons Control and Movement]
All Soft Skills and Skill Levels Fully Implemented
Advanced Crafting System
Rebellion Experience System
Advanced NPC and Animal AI
Additional NPC and Wildlife Sets
Advanced Team Mechanics
Additional Network Events
Advanced Fame Point System
Additional Weapons and Gear
Larger Urban Areas
Ongoing Optimization

Mature Content Description

The developers describe the content like this:

Frequent violence and gore based on user action during gameplay. Full frontal nudity during character creation and gameplay based on user selections.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processor: Intel Core i5-4430 / AMD FX-6300
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processor: Intel Core i5-6600K / AMD Ryzen 5 1600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 3GB / AMD Radeon RX 580 4GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space

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